Icebomb Arena

From Looney Pyramid Games Wiki
Icebomb Arena
Designed by Christopher Hickman
:Players Players: 4 - 5
:Time Length: unknown
:Complexity Complexity: unknown
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes:
Five-color sets: 4 monochrome stashes
- - - - - - Other equipment - - - - - -
Chessboard
Setup time: 5 min
Playing time:
Strategy depth: unknown
Random chance: None
Game mechanics:
Theme: The wikipage input value is empty (e.g. <code>SomeProperty::, [[]]</code>) and therefore it cannot be used as a name or as part of a query condition.
BGG Link: Icebomb Arena
Status: Initial design (v1.0), Year released: 2004


Icebomb Arena was designed by Christopher Hickman in 2004, inspired by elements of Bomberman, RoboRally, Jyhad, and Wiz-War. It requires one stash per player, a chessboard, and some bookkeeping objects.

External Links[edit | edit source]


Entered in the Icehouse Game Design Competition, Winter 2005
Winner: Hextris 2nd: Blam! 3rd: A-A-Arctic Kettering
4th (tie): Influence and Synapse-Ice 6th: Quintazone 7th: Martian Race
8th: Icebomb Arena 9th: What Blind Ninjas? 10th: Ice Soo Sorry 11th: StarRunners