Icebomb Arena: Difference between revisions

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{{Infobox_Game
{{reqinfobox}}
| subject_name=Icebomb Arena
| designer=Designed by Christopher Hickman
| image_link=
| description=
| min_players=4
| max_players=5
| game_length=
| complexity=
| trios_per_color=5
| number_of_colors=4
| sets=4 monochrome stashes
| other_equip=Chessboard
| setup_time=5 min
| min_playing_time=
| max_playing_time=
| strategy=
| random_chance=None
| game_mechanics=
| theme=
| BGG_Link=[https://boardgamegeek.com/boardgame/72509/icebomb-arena Icebomb Arena]
| game_status=Initial design
| version_num=
| release_year=2004
| language=English
| footnotes=
}}


'''Icebomb Arena''' was designed by Christopher Hickman in 2004, inspired by elements of ''Bomberman'', ''RoboRally'', ''Jyhad'', and ''Wiz-War''. It requires one stash per player, a chessboard, and some bookkeeping objects.
'''Icebomb Arena''' was designed by Christopher Hickman in 2004, inspired by elements of ''Bomberman'', ''RoboRally'', ''Jyhad'', and ''Wiz-War''. It requires one stash per player, a chessboard, and some bookkeeping objects.
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=== External Links ===
=== External Links ===


* The [http://homepage.mac.com/tophu/IcebombArena.html rules to Icebomb Arena] are available online.
* The [https://web.archive.org/web/20091007215121*/http://homepage.mac.com/tophu/IcebombArena.html rules to Icebomb Arena] are available online.





Latest revision as of 22:09, 2 May 2024

Icebomb Arena
Designed by Christopher Hickman
:Players Players: 4 - 5
:Time Length: unknown
:Complexity Complexity: unknown
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes:
Five-color sets: 4 monochrome stashes
- - - - - - Other equipment - - - - - -
Chessboard
Setup time: 5 min
Playing time:
Strategy depth: unknown
Random chance: None
Game mechanics:
Theme: The wikipage input value is empty (e.g. <code>SomeProperty::, [[]]</code>) and therefore it cannot be used as a name or as part of a query condition.
BGG Link: Icebomb Arena
Status: Initial design (v1.0), Year released: 2004


Icebomb Arena was designed by Christopher Hickman in 2004, inspired by elements of Bomberman, RoboRally, Jyhad, and Wiz-War. It requires one stash per player, a chessboard, and some bookkeeping objects.

External Links[edit | edit source]


Entered in the Icehouse Game Design Competition, Winter 2005
Winner: Hextris 2nd: Blam! 3rd: A-A-Arctic Kettering
4th (tie): Influence and Synapse-Ice 6th: Quintazone 7th: Martian Race
8th: Icebomb Arena 9th: What Blind Ninjas? 10th: Ice Soo Sorry 11th: StarRunners