Arena: Difference between revisions
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{{Infobox_Game
| subject_name=Arena
| designer=Designed by Christoffer Fogelström
| image_link=
| description=Roll a D20 to knock down as many pyramids as possible
| min_players=2
| max_players=4
| game_length=
| complexity=
| trios_per_color=5
| number_of_colors=4
| sets=
| other_equip=chessboard, D8s, D6s, coins
| setup_time=
| min_playing_time=
| max_playing_time=30
| strategy=
| random_chance=
| game_mechanics=
| theme=
| game_status=Complete
| BGG_Link=[https://boardgamegeek.com/boardgame/32643/ Arena]
| version_num=
| release_year=2004
| language=English
| footnotes=
}}
Arena was in the first [[Icehouse Game Design Competition]].
== External Links ==
* [https://web.archive.org/web/20151013225909/http://www.icehousegames.com/contest/icedes-1/arena/Arena.txt Official rules]
* Arena is [http://boardgamegeek.com/game/32643 listed on BoardGameGeek].
[[Category:Combat]]
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Latest revision as of 22:42, 1 September 2019
Arena | ||
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Designed by Christoffer Fogelström | ||
Roll a D20 to knock down as many pyramids as possible | ||
Players: | 2 - 4 | |
Length: | Medium | |
Complexity: | unknown | |
Trios per color: | 5 | |
Number of colors: | 4 | |
- - - - - - Other equipment - - - - - - | ||
chessboard, D8s, D6s, coins | ||
Playing time: | 30 | |
BGG Link: | Arena | |
Status: Complete (v1.0), Year released: 2004 | ||
Arena was in the first Icehouse Game Design Competition.
External Links[edit | edit source]
- Official rules
- Arena is listed on BoardGameGeek.
Entered in the Icehouse Game Design Competition, Summer 2004 |
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Winner: Sprawl 2nd: Missile Command 3rd: Turning Points 4th: Moscow Ice |
5th: Breakthrough 6th (tie): Martian Shogi and Venusian Bowling |
8th: Antshouse 9th: Limn 10th (tie): Arena and the Icehouse Null Game |