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This game is missing an infobox. If you're familiar with this game, feel free to fill one in.

Mad Robots, Designed by B00jum.

These are my rough notes. Its probably not internally consistent yet.

Uses four stashes?

Robots moving across a board.

This game is thematically linked to RAMBots and Robo Rally

Programming occurs.

Play order:

  • Play current program
  • Move hidden to revealed queue
  • Play into queue.

The queue has only 2 places: In and Out.

Move speed and direction.

Red Blue Green Purple

Put N pieces on board = number of players.

Each player gets a single stash

    • programming affects the color of the robot on the field.
    • In other words: the robots are not attached to a player
    • *ALL* players can affect any robot on any given turn.

Order could be affected by:

 * high to low
 * color order
 * neutralize (conflicting order of same size result in paralysis).
 * order of players (rotating initiative)

Potential rules:

 * no color may follow same
   (you cannot program the same robot for 2 subsequent turns)
 * robots push other robots


 * first robot out a player exit point?


 chess (8x8)
 hex map (7x7)


 * Forward
 * Left or Right
   - If hex, size of L/R would mean change face 1-3 to L|R
   - If square, size may matter when turning
     (this is turn w/o move)

Advanced rules:

 color powers
 meta programming (using white/black/crystal stashes)
 Use neutral upright to create terrain/obstacles