From Looney Pyramid Games Wiki
This is a list of games that require as many trios per color as there are players (some require an extra trio or two).
Name | Description | Min Players | Max Players | Trios per color | Number of colors | Other Equipment | Status |
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Carrots and Broccoli | A abstract game about planning a garden | 2 | 4 | 1 per player | 5 | Pyramid die, Color die, Chessboard, Timer (optional) | Complete |
Give or Take | | 2 | 10 | 1 per player (3 minimum) | 1 | Pyramid die | Complete |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | 1 per player | 5 | A single coin | Complete |
IceCubed | A game utilizing IceDice components and a Mega-Volcano board: Players are randomly given opportunities for movement, attack, and supply to the board while also presented the opportunity to seek revenge and wreak havoc on their opponents. | 2 | 4 | 1 per player + 1 | 5 | Mega-Volcano board, ELBS (up to 2 sets), Pyramid die, Color die | Playtesting |
IceDice | Players roll dice to select pieces, but roll the same color twice and lose everything you gained this turn! | 2 | 4 | 1 per player | 5 | Pyramid die, Color die | Complete |
Icecaster | A two-fisted spell-casting battle for 2 or more players. | 2 | 10 | 1 per player | 5 | 1 stash pad per player | Initial design |
Martian Tanks | Skill based based with pyramids | 2 | 10 | 1 per player | 5 | poker chips | Unknown |
Missile Command | Use your Missile Batteries offensively to uncover and eliminate enemy Presidents while at the same time defending your own President from attack. | 2 | 10 | 4 per player | 10 | Several tokens small enough to fit entirely inside a small pyramid | Complete |
Nomice | An Icehouse/Nomic hybrid game. | 2 | 10 | At least 1 per player, or as established by players | At least 1 per player. The more, the better for a dynamic game | As decided per game | Unknown |
Plutonian Poker | Poker (sort-of) but with more stacking and pyramids. Played with 2 or more people. | 2 | 6 | 1 per player + 1 | 5 | | Complete |
RAMbots | In RAMbots, players design secret programs which are executed in an order determined by precedence, to control robots that are fighting to become the first to tag all of the goals. | 2 | 4 | 1 per player + 1 | 4 | Chessboard, screens to hide programs, small pieces from extra stash (optional) | Complete |
RAMbots Factory | A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with. | 2 | 4 | 1 per player + 1 | 10 | 1 extra Treehouse stash, 1 Xeno stash, 1 Martian Coasters set, four 5x5 Volcano boards or equivalent, 1 dice bag, 1 Treehouse die, misc tokens or dice | Unknown |
Switch House! | A game of stealing and chance. | 3 | 10 | 1 per player | 5 | One board per player, two special six sided dice (perhaps IceDice?). | Initial design |
Virus Fight | A game of combat between two ever changing computer programs | 2 | 5 | 1 per player | 5 | 5x5 or 6x6 Board, optional play-aids and hollow pawns/volcano caps/TH set of different type (as long as all the others are equal). | Complete |