Icehouse Null Game: Difference between revisions

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== External Links ==
== External Links ==


* The rules are [http://icehousegames.com/contest/icedes-1/ting/ting.html online].
* The rules are [https://web.archive.org/web/20151013225905/http://icehousegames.com/contest/icedes-1/ting/ting.html online].


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Revision as of 20:27, 28 February 2020

The Icehouse Null Game
Dale Newfield
The Game of Playing with Pyramids
:Players Players: 1 - 100
:Time Length: unknown
:Complexity Complexity: Low
Trios per color: 0
Number of colors: 0
Pyramid trios:
Monochr. stashes: 0
Five-color sets: 0
- - - - - - Other equipment - - - - - -
none
Setup time: none
Playing time:
Strategy depth: Low
Random chance: None
Game mechanics:
Theme: Null
BGG Link: N/A
Status: Not Specified (v1.0), Year released: 2004

The Icehouse Null Game was designed by Dale Newfield. For more info, see here.

External Links

Entered in the Icehouse Game Design Competition, Summer 2004
Winner: Sprawl 2nd: Missile Command 3rd: Turning Points 4th: Moscow Ice
5th: Breakthrough 6th (tie): Martian Shogi and Venusian Bowling
8th: Antshouse 9th: Limn 10th (tie): Arena and the Icehouse Null Game