Homeworlds: Difference between revisions

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* Thy Pyramid Quartet rules (latest: revision 13) are [https://www.looneylabs.com/lit/rules/homeworlds-rules available online].
* Thy Pyramid Quartet rules (latest: revision 13) are [https://www.looneylabs.com/lit/rules/homeworlds-rules available online].
* Homeworlds FAQ are [https://faq.looneylabs.com/looney-pyramids/homeworlds available online].
* Homeworlds FAQ are [https://faq.looneylabs.com/looney-pyramids/homeworlds available online].
* Book: ''Play Homeworlds Rules, Strategies, Variants'', edited by Bruno Curfs. See [https://tinyurl.com/Play-Homeworlds Play Homeworlds]
* Book: ''Play Homeworlds. Rules. Strategies, Variants'', edited by Bruno Curfs. See [https://tinyurl.com/Play-Homeworlds Play Homeworlds]
* [https://www.youtube.com/watch?v=7l_IouG6mOA&list=PLm3OKhfkyvNYKXnZbnw2fkPjN4cgXv5s1&index=14 Sample game on YouTube]
* [https://www.youtube.com/watch?v=7l_IouG6mOA&list=PLm3OKhfkyvNYKXnZbnw2fkPjN4cgXv5s1&index=14 Sample game on YouTube]
* Homeworlds Theater: [https://www.youtube.com/watch?v=CXG1GETk4_g&list=PLm3OKhfkyvNaxfjGqBW3lg2FQhdUIUu-D Episode 1] (first of a series)
* Homeworlds Theater: [https://www.youtube.com/watch?v=CXG1GETk4_g&list=PLm3OKhfkyvNaxfjGqBW3lg2FQhdUIUu-D Episode 1] (first of a series)

Revision as of 07:23, 4 August 2023

Homeworlds
John Cooper with the Zendo Four
A strategy game of starships, transformation, and negotiation
:Players Players: 2 - 6
:Time Length: unknown
:Complexity Complexity: Medium
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes: 4
Five-color sets:
- - - - - - Other equipment - - - - - -
Homeworld markers (optional) and good/evil markers (optional)
Setup time: 2 minutes
Playing time:
Strategy depth: High
Random chance: None
Game mechanics:
Theme: Space
BGG Link: Homeworlds
Status: Complete (v1.0), Year released: 2001


Homeworlds is an Icehouse game about the epic struggle between good and evil in space. It is an abstract wargame, in which players build ships, trade ships, explore the galaxy, and attack each other. Resource management and positioning in a topologically, rather than geometrically, connected environment are crucial elements of the strategy. The standard multiplayer game involves bluffing and deduction, in the style of Are You A Werewolf?. A Homeworlds game between just two players is known as Binary Homeworlds.

Homeworlds is a redeveloped version of IceTraders. Most people consider Homeworlds to be a vast improvement, and prefer this version over its earlier incarnations.

Related Pages

Binary Homeworlds, the 2-player version.

Homeworlds strategy

Sinister Homeworlds, an alternate multiplayer format.

Peaceful Homeworlds, a combat-free resource transportation variant.

MuWorlds, a way to play Homeworlds with a highly portable Mu deck.

StarRunners was designed to reduce the learning curve of Homeworlds. It's a single-stash roll-and-move race game that uses the Homeworlds star-to-star connection system, a mechanic that often confuses new players.

Homejinks, a game that uses only one monochrome stash and a color dice to determine the power you can use during your turn. In this simplified Homeworlds game, your goal is to be the only player with ships, but star systems do not contain stars; where star ships gather that's a star system. Note. The discussion page relates an interesting variant played with a regular dice, that allows you to choose between two action colors.

Homeworlds Settlers, an abstract strategy game where players vie for resources on a conquered Homeworld (thematic). It uses a full Homeworlds Set.

External Links

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