Green Hijinks: Difference between revisions
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image_link=|
description=A luck-free variant of Pink Hijinks|
min_players=
max_players=2|
stashes=1|
sets=
other_equip=3x3 grid|
setup_time=1 minute|
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mechanic1=pattern formation|
theme=abstract|
release_year=2016|
game_status=Complete|
footnotes=|
BGG_Link=[https://boardgamegeek.com/article/22459658#22459658 (thread)]
}}
Green Hijinks is an Icehouse game for green pyramids by Kat Costa, based on [[Pink Hijinks]] by Andrew Looney. The author specified green pyramids but did not name it; [[User:MCDeMarco|I]] named it in honor of the Kickstarter green pyramids, which come in three trios.
==Equipment==
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[[Category:Treehouse set]]
[[Category:Single stash]]
[[Category:Colorless]]
[[Category:Minutes]]
[[Category:Shared pieces]]
[[Category:2HOUSE]]
[[Category:Games playable with Pyramid Arcade]]
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Latest revision as of 21:18, 1 May 2024
Green Hijinks | ||
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Designed by Kat Costa | ||
A luck-free variant of Pink Hijinks | ||
Players: | 2 | |
Length: | Fast | |
Complexity: | Low | |
Trios per color: | 3 | |
Number of colors: | 1 | |
- - - - - - Other equipment - - - - - - | ||
3x3 grid | ||
Setup time: | 1 minute | |
Playing time: | 5 minutes - 15 minutes | |
Strategy depth: | Low | |
Random chance: | None | |
Game mechanics: | pattern formation | |
Theme: | abstract | |
BGG Link: | (thread) | |
Status: Complete (v1.0), Year released: 2016 | ||
Green Hijinks is an Icehouse game for green pyramids by Kat Costa, based on Pink Hijinks by Andrew Looney. The author specified green pyramids but did not name it; I named it in honor of the Kickstarter green pyramids, which come in three trios.
Equipment[edit | edit source]
- 3 trios of pyramids of any color
- a 3x3 square grid board
Goal[edit | edit source]
Either:
- Fill your home row with three single pyramids of the same size (in a row), or
- Get all pyramids into the opponent's home row.
Setup[edit | edit source]
Place the trios in three trees in a row in the middle row (between the two players).
The row closest to each player is their home row.
Turn[edit | edit source]
Choose any pyramid and move it (along with any pyramids on top of it) one space orthogonally, under the following restrictions:
- You may not move a pyramid that is in your opponent's home row.
- When moving onto an occupied square, you stack, but you may not stack a larger pyramid atop a smaller one.
- You may not entirely undo your opponent's last move.
- You must take your turn.