Breakthrough

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Breakthrough was designed by Ken Leyhe, 2001. It requires 2 players, 2 stashes, and a chessboard.

External Links

Entered in the Icehouse Game Design Competition, Summer 2004
Winner: Sprawl 2nd: Missile Command 3rd: Turning Points 4th: Moscow Ice
5th: Breakthrough 6th (tie): Martian Shogi and Venusian Bowling
8th: Antshouse 9th: Limn 10th (tie): Arena and the Icehouse Null Game