Binary Homeworlds: Difference between revisions
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imported>Kataclysm (Updated to correct year published. Source: http://www.wunderland.com/WTS/Andy/Games/ILoveHomeworlds.html#BinaryHomeworlds where a Binary Homeworlds Champion is declared in 2004.) |
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theme = Space |
footnotes = |
release_year=2004|
game_status=Complete|
BGG_Link=[http://www.boardgamegeek.com/game/14634 14634]
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Revision as of 01:00, 1 August 2019
Binary Homeworlds | ||
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Andrew Looney | ||
A 2-player variant of the standard Homeworlds game | ||
Players: | ||
Length: | unknown | |
Complexity: | Medium | |
Trios per color: | 3 matching sets | |
Number of colors: | 5 | |
- - - - - - Other equipment - - - - - - | ||
None | ||
Setup time: | 1 minute | |
Strategy depth: | Medium | |
Random chance: | None | |
Game mechanics: | Color powers, resource management | |
Theme: | Space | |
BGG Link: | 14634 | |
Status: Complete (v1.0), Year released: 2004 | ||
Binary Homeworlds, designed by Andrew Looney, is a two-player variant of the game Homeworlds, designed by John Cooper.
Binary Homeworlds differs from the original multi-player Homeworlds in that it discards the Werewolf aspect; the game is simply a fight to the death between two players. The global stash contains three sets of pieces in each color.
Galactic topology
The topology of a Binary Homeworlds game is simpler than the topology of a multi-player game, because there are at most two binary stars. If the two players choose homeworlds of different sizes, then the galaxy can be laid out in rows between the two players so that movement "toward" and "away from" a homeworld maps directly onto movement across the table.
External links
- Full rules for Binary Homeworlds can be found on Andy's Page About Homeworlds at Wunderland.
- Homeworlds can be played online at SuperDuperGames.
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