Apophis: Difference between revisions
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imported>Kataclysm (changed order of colors for visual clarity) |
imported>Kataclysm m (→Advanced Rules) |
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Advanced Apophis plays much like regular Apophis except for three key differences: |
Advanced Apophis plays much like regular Apophis except for three key differences: |
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'''1. There are no more deflections. In order to win, Apophis must be completely destroyed. |
'''1.''' There are no more deflections. In order to win, Apophis must be completely destroyed. |
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'''2. When the rocket launches, players roll a die and add it to the total number of Fuel points. If the total is 8 or higher, the rocket explodes and the launch is a failure. |
'''2.''' When the rocket launches, players roll a die and add it to the total number of Fuel points. If the total is 8 or higher, the rocket explodes and the launch is a failure. |
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'''3. Green pyramids no longer deflect Apophis. (The Roll For Deflection phase of the launch is skipped.) They are now Fail Safes. For every 2 points of Fail Safes on a rocket, the players may reroll one die during the launch. |
'''3.''' Green pyramids no longer deflect Apophis. (The Roll For Deflection phase of the launch is skipped.) They are now Fail Safes. For every 2 points of Fail Safes on a rocket, the players may reroll one die during the launch. |
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Recommended game time is 10 minutes. Like basic Apophis, the difficulty level can be altered by increasing or decreasing game time. |
Recommended game time is 10 minutes. Like basic Apophis, the difficulty level can be altered by increasing or decreasing game time. |