Missile Command

From Looney Pyramid Games Wiki
Missile Command
Geoff Hanna
Use your Missile Batteries offensively to uncover and eliminate enemy Presidents while at the same time defending your own President from attack.
:Players Players: 2 - 10
:Time Length: unknown
:Complexity Complexity: Some
Trios per color: 4 per player
Number of colors: 10
Pyramid trios:
Monochr. stashes: 10
Five-color sets:
- - - - - - Other equipment - - - - - -
Several tokens small enough to fit entirely inside a small pyramid
Setup time: two minutes
Playing time:
Strategy depth: Some
Random chance: None
Game mechanics:
Theme: Mutually Assured Destruction
BGG Link: 35013
Status: Complete (v1.0), Year released: 2004


Missile Command was designed by Geoff Hanna, 2004. It uses all currently available colors (excluding gray), though it can be played with fewer than that.

External Links[edit | edit source]

Entered in the Icehouse Game Design Competition, Summer 2004
Winner: Sprawl 2nd: Missile Command 3rd: Turning Points 4th: Moscow Ice
5th: Breakthrough 6th (tie): Martian Shogi and Venusian Bowling
8th: Antshouse 9th: Limn 10th (tie): Arena and the Icehouse Null Game