Name | Description | Min Players | Max Players | Number of colors | Other Equipment | Status |
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3stica | What if Gnostica and Risk had a baby? | 2 | 5 | 1 per player | deck of Tarot cards, FATE dice, turn marker | Playtesting |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | deck of Zark City cards, Color die | Complete |
Attack of the Mids | A coop game similar to Flash Point: Fire Rescue | 1 | 3 | 5 | Custom board, Custom character cards, Color die, Treehouse die, d4 | Complete |
Babylone | A simple and fast brain teaser for 2 players | | 2 | 4 | | Complete |
Battle Zone | | | 2 | 5 | chessboard, 3 six-sided dice | Complete |
Binary Homeworlds | A 2-player variant of the standard Homeworlds game | | 2 | 4 | None | Complete |
Black ICE | The 3HOUSE game of computer cracking | | 2 | 5 | cloth bag, three Treehouse dice or Lightning dice | Complete |
Bluetorch | A quick auction game for three players. | 3 | 3 | 0 | a pair of dice from IceDice, counters of some sort (poker chips, nickels and pennies, etc.) | Unknown |
Bowler Rink | Toss a die into the box containing stacks of pyramids. How many can you knock over without ejecting them from the arena? | 2 | 10 | 1 per player | Pyramid Arcade or similar box lid, d6 dice | Complete |
Buyer's Market | | 2 | 4 | 1 per player + 5 | Zark City deck, color die | Complete |
The Closest Ghost | A simple game played with pieces of candy | | 2 | 3 | | Complete |
Color Wheel | Try to connect all same colored pyramids before time runs out! | 1 | 5 | 10 | Wheel board | Complete |
Conquest of Mars | Abstract wargame using pyramids, cards, and dice | 2 | 4 | 5 | handful of assorted polyhedral dice, playing cards | Playtesting |
The Crossing | Chinese Checkers variant. Be the first to get your pieces to the opposite corner. | 2 | 4 | 2 | 8x8 grid | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 2 to 5 | | Initial design |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | Two Decktets | Complete |
Dragonflock | Dragons intimidate each other and lay waste to hapless towns | | 2 | 2 | Volcano board | Unknown |
Egyptian Solitaire | This is a solitaire puzzle game. Imagine a game of Peg Solitaire getting combined with a Rubik's Cube. | 1 | 4 | 4 | 3x4 grid of squares | Complete |
Elemental Towers | A solitaire game played with an Aquarius deck | | 1 | 5 | Aquarius Deck | Complete |
Elementalist | Use the elements at your disposal and wage epic war against an opponent! | | 2 | 5 | | Initial design |
European War | A variation on World War 5, created by Andy Looney. | 2 | 4 | 5 | deck of cards | Complete |
Force Field Factions | An abstract strategy game loosely inspired by Homeworlds and RAMBots | | 2 | 10 | Chessboard | Initial design |
Foxtrot | An abstract strategy game | 2 | 3 | 5 | | Playtesting |
Green Hijinks | A luck-free variant of Pink Hijinks | | 2 | 1 | 3x3 grid | Complete |
Homejinks | Tiny space combat inspired by Homeworlds | 2 | 3 | 1 | color die | Complete |
Homeworlds Settlers | Players vie for resources on a conquered Homeworld. | | 2 | 4 | Homeworlds Settlers Board | Complete |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | 1 per player | Chessboard or Chess Wedges | Playtesting |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | 1 per player | Special tiles | Complete |
Jinxx | | 2 | 4 | 1 per player | Pyramid die, Hijinks board | Complete |
Kumbha | Not given | 2 | 5 | 5 | An Envelope, an Opaque Bag and some Paper | Playtesting |
La Columna de Trajano | Abstract strategy board game for Icehouse of elimination | | 2 | 5 | board 9x2 | Unknown |
La Linterna de Lisicrates | An abstract strategy game | | 2 | 5 | martian coasters | Playtesting |
Lava Flows | A quick strategy game that rewards clever tactics and a sharp memory | | 2 | 2 | 3x3 grid | Complete |
Logger | A lumberjack-themed game for 2-4 players | 2 | 4 | 3 to 5 | Volcano caps, 5x5 board | Complete |
Lunar Invaders | Interlunar teleportation death struggle! | | 2 | 2 | moon boards (Cosmic Coasters), dice | Complete |
MadRobots | An rough initial design | 2 | 8 | 5 | chessboard, timer, player screen | Initial Design |
Malice | Malice. Get some. | | 2 | 2 | | Playtesting |
Martian Checkers | Pieces jump and immediately capture | | 2 | 2 | | Playtesting |
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | 1 per player | chessboard or chessboard wedges | Complete |
Martian Merchants | A pickup-and-deliver puzzle game | 2 | 4 | 5 | Pyramid die | Complete |
Martian Tic-Tac-Toe | Tic-Tac-Toe with Icehouse pieces | | 2 | 2 | Three-by-three grid (or part of a chessboard) | Complete |
Nightmare Pachisi | A multitrack linear wargame | 2 | 4 | 4 | 7x7 board, D4s | Playtesting |
Nimbus | A multiplayer combinatorial game with an icy association to the game Nim. | 2 | 10 | 5 | Chessboard | Playtesting |
Paint the Line | Try to build the largest groups out of captured pyramids. | | 2 | 4 | 2x6 & 3x6 boards | Complete |
Peaceful Homeworlds | Peaceful Homeworlds centers on gathering crystals rather than invasion. | | 2 | 4 | None | Unknown |
Petal Battle | Two groups of insects battle for control of a flower | | 2 | 4 | Daisy board | Complete |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | 1 per player | Wheel board, Three Lightning dice, Extra token | Complete |
Phalanstery | Organize a harmonious group within the utopian phalanx | 1 | 2 | 10 | Volcano board, 5 Volcano caps, set of double-six dominoes | Playtesting |
Pink Hijinks | A tiny game of Pyramids | | 2 | 1 | 3x3 grid, Pyramid die | Complete |
Powerhouse | Collect exactly five pyramids in one size but five different colors. | 2 | 5 | 5 | Drawstring bag, Any three dice | Complete |
Pungo | A game of Pungo setup and ready to play | | 2 | 1 | two 3x4 boards, six-sided die | Complete |
Pyramid Ball | A game of sports and programmable movement | | 2 | 5 | chessboard, timer, player screen | Complete |
Pyrinoes | Dominoes, with extra pyramids | | 2 | 5 | A set of double-6 dominoes, a bit of space and something to keep score | Complete |
RockPaperPyramid | A multidimensional version of Rock Paper Scissors | | 3 | 3 | | Complete |
Sandships | | 2 | 4 | 1 per player + 1 | Three Lightning dice, Sandships board | Complete |
Skurðir | An Icehouse Transportation Game | 2 | 5 | 5 | None | Complete |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | 5 | A deck of playing cards, Twin Win cards, Turn token, Paper and pencil | Complete |
Snowball Fight! | A war game where you try to capture all the pieces. | 2 | 8 | 5 | | Initial design |
Solomids | A solo game of stacking, sliding, and swapping | | 1 | 5 | | Complete |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | 6 | chessboard, index cards, pencils, playing cards, six-sided die, counters, chess pieces or checkers | Complete |
Spy vs Spy | Collect all the pieces of the Thingamajig, avoid the other spy and the police, and get out alive! | | 2 | 10 | Two six-sided dice, Two d8s, 2 dice bags, 5x5 Volcano board, 2 dividers | Unknown |
Stacktics | A 3House game for 2 players. The goal is to capture half of your opponents' force (by pip count) before he can do the same to you. | | 2 | 2 | Volcano board | Nearly Complete |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | three six-sided dice, 12 to 18 risk tokens (e.g. pennies), game board | Playtesting |
ThreeStone | Try to build stacks that match your secret goal stacks. | | 2 | 5 | a stash pad, a bag to draw pyramids from, shields | Initial design |
Unocitta | A Zark City variant using a deck of Uno™ cards | 2 | 5 | 5 | Uno deck | Complete |
Verticality | Build the tallest tower! | 1 | 5 | 10 | Pyramid die, Zark City Cards | Complete |
Volcano | A puzzle game inspired by the spewing eruptions of volcanoes | 2 | 3 | 10 | Volcano board | Complete |
WarpShips | A freeform-board spaceship maneuvering game | 2 | 4 | 4 | pyramid die, Starship Captain tin | Complete |
World War 5 | A simplified Risk-like game of global conquest | 2 | 4 | 5 | special board, six six-sided dice | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | playing cards or Zark City cards | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | talia 52 kart do gry | Complete |
Ziggurat | A push-and-shove race around and up the sides of a pyramid. | 2 | 4 | 4 | A chessboard or Ziggurat board; two d8 or one d6 | Playtesting |
Zoning Out | Solo game of urban zoning under constraints | 1 | 99 | 5 | Opaque bag | Complete |