Walk Like an Egyptian

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Under development


This game is currently under development, in the Initial Design stage. Feedback is strongly encouraged! Feel free to give comments on game design or structure on the talk page.


Walk like an Egyptian
Olle Johansson
Walk like an egyptian by racing back and forth across a chess board with your pyramid.
:Players Players:
:Time Length: unknown
:Complexity Complexity: Low
Trios per color: 5
Number of colors: 1
Pyramid trios:
Monochr. stashes: 1
Five-color sets:
- - - - - - Other equipment - - - - - -
Chessboard
Setup time: Quick
Playing time:
Strategy depth: Low
Random chance: None
Game mechanics:
Theme: Abstract
BGG Link:
Status: complete? (v1.0), Year released: 2987


Summary

Race back and forth across a chessboard with checkers-like movement.

Objective

Get your pyramid across the board, back, and then across to the opposing corner first. Each time across the board your pyramid will change and move differently.

Preparation

Place a chessboard with a corner pointing towards each player. Each player chooses a pyramid tree of their favorite color and places it in front of them next to the board. The large pyramid is then placed on the corner of the chessboard closest to you.

Play

The first time across the board you will be moving the large pyramid and will be able to move easily, each time you reach a corner the pyramid is switch to the next lower size and will have less movability.

Movement

  • Large pyramid - The large pyramid can move both diagonally and orthogonally and as far as three spaces.
  • Medium pyramid - The medium pyramid can only move orthogonally and can only move two spaces.
  • Small pyramid - The small pyramid can move one squary diagonally.

Capturing

If your pyramid lands on another pyramid, or jumps over one, that pyramid is captured and moved back to it's original starting point. It's not possible to jump over more than one pyramid, in that case you can't move in that direction.

Winning the game

The first player who reaches the opposing corner with their small pyramid wins the game.

Additional comments

  • Extra credits are given to those who walk like an egyptian or sing the Bangles song.
  • The starting position of a pyramid when captured is the place the owner of the pyramid started with that pyramid, i.e. the pyramid reverts to the last corner it was on and has to start over.

External Links

Credits and Copyright

http://creativecommons.org/images/public/somerights20.png

This game is licensed under a Creative_Commons License and is copyrighted © 2006 by me, Olle Johansson