CrackeD Ice

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Revision as of 01:52, 3 February 2017 by imported>MansterSoft (Embedded Infobox Image)
CrackeD Ice
Andrew Plotkin, Daniel Efran, and Elliott Evans
File:CrackeD Ice.jpg
Don't tip the ice floe!
:Players Players: 3 - 5
:Time Length: Medium
:Complexity Complexity: Low
Trios per color: 5
Number of colors: 1 per player
Pyramid trios:
Monochr. stashes: 1 per player
Five-color sets: 5
- - - - - - Other equipment - - - - - -
an old CD; one extra large pyramid
Setup time: 1 minute
Playing time: 10 minutes - 25 minutes
Strategy depth: Low
Random chance: Low
Game mechanics: Dexterity, Balance
Theme: Ice
BGG Link: 17773
Status: Not Specified (v1.0), Year released: 2987


CrackeD Ice is an addictive dexterity game in the grand tradition of Don't Tip The Waiter. A compact disc (CD) rests on a single large piece, and each player has a whole stash from which they attempt to place pieces onto the disc. If the disc tips and it, or any piece on it, contacts the table, all the pieces that were on the disc except those that were yours are removed from play. (Early versions of the game termed these removed pieces "in the Crackhouse.")

This game became official in 2002 when it was published in issue #15 of Hypothermia.

"Deluxe" versions of this game, packaged in jewel cases with printed versions of the rules and CDs (usually AOL CDs) were created by the game's creators and given away by them to promote the game. The CDs were sometimes microwaved to give them a "cracked ice" look.[1]

External Links