Green Hijinks

From Looney Pyramid Games Wiki
Revision as of 14:32, 1 August 2019 by imported>Kataclysm (Edited infobox description and designer name to include link to my page)
Green Hijinks
Designed by Kat Costa
A luck-free variant of Pink Hijinks
:Players Players: 2 - 2
:Time Length: Fast
:Complexity Complexity: Low
Trios per color: 1
Number of colors: 1
Pyramid trios:
Monochr. stashes: 1
Five-color sets: 1
- - - - - - Other equipment - - - - - -
3x3 grid
Setup time: 1 minute
Playing time: 5 minutes - 15 minutes
Strategy depth: Low
Random chance: None
Game mechanics: pattern formation
Theme: abstract
BGG Link: [1]
Status: Not Specified (v1.0), Year released: 2987


Green Hijinks is an Icehouse game for green pyramids by Kat Costa, based on Pink Hijinks by Andrew Looney. The author specified green pyramids but did not name it; I named it in honor of the Kickstarter green pyramids, which come in three trios.

Equipment

  • 3 trios of pyramids of any color
  • a 3x3 square grid board

Goal

Either:

  • Fill your home row with three single pyramids of the same size (in a row), or
  • Get all pyramids into the opponent's home row.

Setup

Place the trios in three trees in a row in the middle row (between the two players).

The row closest to each player is their home row.

Turn

Choose any pyramid and move it (along with any pyramids on top of it) one space orthogonally, under the following restrictions:

  • You may not move a pyramid that is in your opponent's home row.
  • When moving onto an occupied square, you stack, but you may not stack a larger pyramid atop a smaller one.
  • You may not entirely undo your opponent's last move.
  • You must take your turn.