Talk:The Wilds of Mars

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From Looney Pyramid Games Wiki

Hey, I just ran through a game of this. The rules worked well for me. My only issue is that the pyramids might as well be nickels and dimes. Do you care about doing something to differentiate between sizes or orientation? Maybe pyramids could only move in the direction they're pointing and a direction change would take one movement point. They could stand up when they score in the grounds so any one size can only be used twice. That'd only matter if sizes were relevant somehow, though.

As far as combat goes, I think your game's fine without it. A photography game where you fight the enemy seems a bit off to me. There's not a ton of player interaction as it now, but the bump mechanic seems like enough to cover that category to me.

- brilk 23:41, 1 December 2011 (UTC)

Great point, let me edit this a little bit...--Shane Tilton 02:11, 23 April 2012 (UTC)