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A list of values that have the property "Description" assigned.

Showing below up to 250 results starting with #1.

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List of results

  • "Chop down trees, erect buildings, make money."  +
  • 2 or 3 players try to capture an opponent's flag in an ever-shrinking space.  +
  • 2House Game being translated into Treehouse  +
  • 3D race game  +
  • A "Dicehouse" game for 3 to 5 players.  +
  • A "Press Your Luck" style Treehouse game  +
  • A "currency" exchange game  +
  • A 2-8 player variant on Martian Coasters  +
  • A 2-player abstract strategy game of placement and stacking.  +
  • A 2-player game of underground survival. A ''Settlers of Catan'' inspired game.  +
  • A 2-player variant of the standard Homeworlds game  +
  • A 3HOUSE reduction of Zarcana, using playing cards  +
  • A 3House game for 2 players. The goal is to capture half of your opponents' force (by pip count) before he can do the same to you.  +
  • A Balderdash-style bluffing game  +
  • A Chesslike game for a TreeHouse set  +
  • A Magical Game of Pure Strategy for Two Players based on Spark by Envelope Games  +
  • A Martian pachinko game for two  +
  • A Martian take on Backgammon  +
  • A Mini Royal with a wild card.  +
  • A Real Estate Development Game  +
  • A Slide-fest for 2 players  +
  • A Zark City variant using a deck of Uno™ cards  +
  • A abstract game about planning a garden  +
  • A capture game for 2 players with 2 stashes and 4 Martian Coasters.  +
  • A chess variation with Icehouse pyramids  +
  • A chess-like game where captured pieces are worth their pip-value  +
  • A chess-like game where your movement options increase as the game progresses.  +
  • A chess-like game without captures  +
  • A collaborative fiction game  +
  • A color based children's word game.  +
  • A color mixing logic game  +
  • A combo game.  +
  • A connection game of position where you score points for groups on a board I made  +
  • A coop game similar to Flash Point: Fire Rescue  +
  • A darkly-themed game of Life, Death, War, Disease, and Soul collection  +
  • A deceptively simple game of set collection  +
  • A deduction game where players try to guess the missing colors  +
  • A dexterity game like Jenga  +
  • A dexterity game with random setup  +
  • A dexterous stacking race game.  +
  • A dice strategy game similar to Backgammon, played on a chessboard.  +
  • A fantasy strategy game where wizards, experts in a variety of elemental arts (represented by nine colors), face off in a battle of good verses evil.  +
  • A fast and very easy game with a simple goal: get rid of all your pyramids first. First player with no 'mids wins!  +
  • A fast-paced, multiplayer game with a 'Treasure Hunter' theme that is played on a checker board.  +
  • A four-in-a-row game with a twist  +
  • A free-form action and dexterity game for lively party fun.  +
  • A freeform-board spaceship maneuvering game  +
  • A fun game where you try to get the most points by the end of the game.  +
  • A game about the Mayans  +
  • A game of CarboniteDice in progress.  +
  • A game of Civil Engineering. And Dynamite.  +
  • A game of Logistics in progress  +
  • A game of Pungo setup and ready to play  +
  • A game of angry magic for pyramids and the Decktet  +
  • A game of building and tearing down.  +
  • A game of chance by stealing and regaining pieces.  +
  • A game of chance.  +
  • A game of color theory  +
  • A game of combat between two ever changing computer programs  +
  • A game of dexterity inspired by billiards, http://en.wikipedia.org/wiki/Carrom carrom, and marbles  +
  • A game of dexterous strategy for 2 to 10 players.  +
  • A game of dexterous strategy for any number of players.  +
  • A game of digging up bones  +
  • A game of fighting enacted within a digital matrix  +
  • A game of hidden agendas and tower construction  +
  • A game of mice, cats, and traps  +
  • A game of mineralogy. Create crystal composites of different sizes and composition.  +
  • A game of moving silently and striking carefully  +
  • A game of placing pyramids and tracing paths  +
  • A game of push and pull in which players play their pyramids onto a hex grid to exert influence on stones of three different colors.  +
  • A game of revolution and city takeover  +
  • A game of revolution and city takeover, for many players  +
  • A game of self-inflicted bodily harm...with Icehouse pieces  +
  • A game of shifting loyalties  +
  • A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace.  +
  • A game of space combat and expansion.  +
  • A game of space conquest mixing light strategy and luck.  +
  • A game of sports and programmable movement  +
  • A game of stealing and chance.  +
  • A game of strategy involving theft and two players.  +
  • A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square  +
  • A game of trying to build up your colony and take control of a variety of terrain and eliminate your opponent.  +
  • A game that combines pyramids with Magic: The Gathering cards  +
  • A game using IceHouse pieces for bowling.  +
  • A game utilizing IceDice components and a Mega-Volcano board: Players are randomly given opportunities for movement, attack, and supply to the board while also presented the opportunity to seek revenge and wreak havoc on their opponents.  +
  • A geological Combination Game  +
  • A geometrical puzzle game.  +
  • A hunt in a deadly maze  +
  • A luck-free variant of Pink Hijinks  +
  • A lumberjack-themed game for 2-4 players  +
  • A mind-warping space battle for 2 or more players.  +
  • A miniatures-oriented, arena duel game with an unusual character creation format.  +
  • A more strategic variant of Volcano played with 9 stashes on a hexagonal board  +
  • A mountaineering two-players race.  +
  • A multidimensional version of Rock Paper Scissors  +
  • A multiplayer combinatorial game with a very loose association to the game ''Nim''.  +
  • A multiplayer combinatorial game with an icy association to the game ''Nim''.  +
  • A multitrack linear wargame  +
  • A pickup-and-deliver puzzle game  +
  • A placement and capture game of Martian stone circles and pyramids.  +
  • A player wields a juggernaut!  +
  • A precursor to the game Turtler  +
  • A prickly pyramid game  +
  • A pure strategy game of knocking down enemy walls  +
  • A push-and-shove race around and up the sides of a pyramid.  +
  • A pyramid game inspired by a children's game of traffic lights  +
  • A quick auction game for three players.  +
  • A quick dexterity game with simultaneous play  +
  • A quick game of pyramid combat.  +
  • A quick strategy game that rewards clever tactics and a sharp memory  +
  • A quick, accessible game of spaceships and strategy  +
  • A race game on a narrow board where players try to block each other and get the roll that will propel their pieces into the required nested configuration.  +
  • A race through the Martian underworld  +
  • A race to the center  +
  • A race where you’ll need the roll of an Icehouse die to win, but the same roll could force you to help an opponent  +
  • A racing game with multiple tracks and self-placed obstacles.  +
  • A real-time co-op game of saving the world from an asteroid  +
  • A real-time game played on a napkin  +
  • A real-time trading game  +
  • A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids  +
  • A role-playing game system using pyramids.  +
  • A rummy game in the style of Chinese Mah Jongg  +
  • A science themed game with an ever-increasing board size.  +
  • A short three in a row game where your opponent chooses the piece you have to play  +
  • A simple and quick single Treehouse set game with changing goals  +
  • A simple and quick single Treehouse set game with goals  +
  • A simple game of sinking in the mud  +
  • A simple game played with pieces of candy  +
  • A simple little photo safari game.  +
  • A simplified Risk-like game of global conquest  +
  • A single-stash game for 2 or 4 designed for play with a Treehouse set. It is similar in some ways to Rock-Paper-Scissors and the Prisoner's Dilemma.  +
  • A solitaire game of attack.  +
  • A solitaire game played with an Aquarius deck  +
  • A solitaire game.  +
  • A solitaire lock-picking challenge  +
  • A solitaire version of Volcano or Mega-Volcano where the goal is to build single color towers  +
  • A solo game of stacking, sliding, and swapping  +
  • A solo game of trying to turn nests into trees  +
  • A somewhat quick penny-flipping game  +
  • A space fleet game  +
  • A stacking game using Icehouse pieces  +
  • A strategic game of color change.  +
  • A strategy game based on Quarto  +
  • A strategy game of moves and counter-moves with maze-like aspects  +
  • A strategy game of starships, transformation, and negotiation  +
  • A strategy game where players try to invade one another's castles  +
  • A strategy game where you try to capture your opponent's pieces on a board that is in constant flux.  +
  • A strategy game where you try to connect opposing edges of an 8x8 board.  +
  • A tile collection game inspired by Hey! That's My Fish.  +
  • A tiny game of Pyramids  +
  • A trick-taking game where you earn pyramids by winning tricks  +
  • A turn-based game of tower building.  +
  • A twist on checkers where the pieces constantly gain new abilities  +
  • A two player game that requires no playing surface.  +
  • A two-fisted spell-casting battle for 2 or more players.  +
  • A two-player game where pieces are individually owned but mutually controlled  +
  • A variant of RAMbots where the factory floor moves and changes orientation and adds various board elements to interact with.  +
  • A variant of Turkish checkers, aka Dama, using Icehouse pieces.  +
  • A variant of Volcano played on a hexagonal board instead of a square 5x5 one  +
  • A variant of Volcano played with 9 stashes on a hexagonal board  +
  • A variation on Drip, in which a player tries to guess which pyramids the other has hidden in his pocket.  +
  • A variation on World War 5, created by Andy Looney.  +
  • A very fast and simple, 2-player, 1 Treehouse game, similar to Rock-Scissors-Paper.  +
  • A war game where you try to capture all the pieces.  +
  • A war-game with programmed movement  +
  • A whimsical chicken roundup with overly enthusiastic spectators  +
  • Abide by the rules of binaries... Rely on deductive reasoning and luck to create weaknesses in your opponent's defenses in order to have a clear shot at taking control of their base.  +
  • Absorb your enemies while trying not to be eaten by a grue.  +
  • Abstract  +
  • Abstract Strategy Game  +
  • Abstrakcyjna gra planszowa polegająca na wypychaniu piramid przeciwnika poza obręb szachownicy  +
  • Advance to capture the giant.  +
  • Advanced variant of Draughts  +
  • Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards.  +
  • An Icehouse Transportation Game  +
  • An Icehouse influence game where different bacteria fight over creating the greatest infections  +
  • An Icehouse space battles system  +
  • An Icehouse space exploration game that uses an Aquarius deck.  +
  • An Icehouse version of Pachisi  +
  • An Icehouse/Aquarius hybrid  +
  • An Icehouse/Nomic hybrid game.  +
  • An abstract Western theme boardgame with a checkerboard  +
  • An abstract game of strategy and luck for 2 or more players  +
  • An abstract race game of second guessing in second gear.  +
  • An abstract strategy game  +
  • An abstract strategy game for two or more players (inspired by the game ''Y''.)  +
  • An abstract strategy game for two players inspired by Quarto  +
  • An abstract strategy game loosely inspired by Homeworlds and RAMBots  +
  • An abstract strategy game similar to Amazons with Volcano scoring.  +
  • An adaptation of the paper-and-pencil game ''Synapse'  +
  • An epic race on the slippery Martian slopes  +
  • An icehouse game inspired by chess  +
  • An idea, not a game yet  +
  • An initiative stack  +
  • An rough initial design  +
  • Ancient space monsters roam the galaxy, munching worlds and each other.  +
  • Ants running the gauntlet over a pavement while mean kids tries to splat them.  +
  • Around to the finish.  +
  • Assembling pyramidal pieces  +
  • Bacteria fight for dominion inside a Petri Dish  +
  • Based on a strategy game that predates Chess  +
  • Based on the board game "Sorry"  +
  • Battle your opponents.  +
  • Be the first player to rescue all 5 of your hostages by returning them to your base.  +
  • Be the first player with a power coupling on each of the other nodes.  +
  • Be the first player with no pieces in front of you  +
  • Be the first to complete all five trees  +
  • Be the first to finish.  +
  • Be the first to have your family go up in the rocket and down in history!  +
  • Be the first to steer your transatlantic liner into an iceberg!  +
  • Be the first victim to reach all of the bases  +
  • Be the hero who escapes the dungeon with the most treasure before sunset.  +
  • Be the last with pieces still standing  +
  • Be the most dominant tribe on the Island after the volcano has had its say  +
  • Block your opponent's Emperor from being able to move  +
  • Broń swoje jednostki przed szarżującymi pikinierami!  +
  • Build Out Build Up  +
  • Build an army and fight your way through the enemy's lines.  +
  • Build high towers by taking over pieces from other towers.  +
  • Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens.  +
  • Build stacks with your claimed color on top to score points.  +
  • Build the tallest tower!  +
  • Can you get your friends to guess the secret word using only pyramids?  +
  • Capture and eliminate enemy pyramids so that you control the most stacks.  +
  • Capture at least two trees' worth of opponent's pieces  +
  • Capture more villagers and enemy aliens than your opponent.  +
  • Capture your opponent's pieces with their own pieces  +
  • Capture your opponents' pieces and their score  +
  • Cast complex spells on other players and gain prestige.  +
  • Catch the Fugitive in an ever changing landscape.  +
  • Cathouse, a game for cats.  +
  • Centrifice is a hurling match, introducing a new mechanic for stackable Icehouse pieces: Centrificeing (hurling your Icehouse pieces with the help of other Icehouse pieces).  +
  • Chaque pièce est un navire. Ceux-ci sont t
    Chaque pièce est un navire. Ceux-ci sont tous placés sur l’aire de jeu en précipitation. Les petits navires lancent alors des torpilles, puis les moyens, et enfin les grands. Le joueur auquel il reste le plus d’encoches À ses navires À la fin de la partie est le vainqueur.
    es À la fin de la partie est le vainqueur.  +
  • Chess on a hexagonal board.  +
  • Chess with stacking pyramids and a dynamic board  +
  • Chess/shogi variant with pyramids.  +
  • Collect Diamonds from hidden Veins  +
  • Collect Gems from hidden Veins  +
  • Collect all 10 colors  +
  • Collect all the pieces of the Thingamajig, avoid the other spy and the police, and get out alive!  +
  • Collect exactly five pyramids in one size but five different colors.  +
  • Colonial building in the style of ''The Settlers of Catan'' by Klaus Teuber  +
  • Colorless simplified chess nevertheless has subtle strategy  +
  • Combine and Conquer  +
  • Compete to own the land worth the greatest value.  +
  • Competitive city building  +
  • Conduct lodge-based conspiracies during the European Enlightenment  +
  • Connect your elements to the higher planes  +
  • Constructing the drowned city of Cthulhu  +
  • Control surface transport on Mars  +