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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

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A list of all pages that have property "Description" with value "A connection game of position where you score points for groups on a boa". Since there have been only a few results, also nearby values are displayed.

Showing below up to 10 results starting with #1.

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List of results

  • Ambush  + (A capture game for 2 players with 2 stashes and 4 Martian Coasters.)
  • Litróf  + (A chess variation with Icehouse pyramids)
  • Olympus Mons  + (A chess-like game where captured pieces are worth their pip-value)
  • Krump  + (A chess-like game where your movement options increase as the game progresses.)
  • Albiorix  + (A chess-like game without captures)
  • The Crystal in my Pocket  + (A collaborative fiction game)
  • I Have Color  + (A color based children's word game.)
  • Colorblind  + (A color mixing logic game)
  • Race to the Top  + (A combo game.)
  • Circuit Connection  + (A connection game of position where you score points for groups on a board I made)
 (A connection game of position where you score points for groups on a boa)
  • Attack of the Mids  + (A coop game similar to Flash Point: Fire Rescue)
  • Erebusicehouse  + (A darkly-themed game of Life, Death, War, Disease, and Soul collection)
  • Mandala  + (A deceptively simple game of set collection)
  • Colorful Clues  + (A deduction game where players try to guess the missing colors)
  • Precary-Ice  + (A dexterity game like Jenga)
  • Martian Bowling  + (A dexterity game with random setup)
  • Ice Stackers  + (A dexterous stacking race game.)
  • Kotra  + (A dice strategy game similar to Backgammon, played on a chessboard.)
  • Töframenn  + (A fantasy strategy game where wizards, experts in a variety of elemental arts (represented by nine colors), face off in a battle of good verses evil.)
  • Nomids  + (A fast and very easy game with a simple goal: get rid of all your pyramids first. First player with no 'mids wins!)