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  • ...and final ranking. It also provides a location for ballots to be confirmed and for presenting the winners with their kudos. ...nd procedures in this section govern each Icehouse Game Design Competition and are amended by popular vote on the [[Talk:Icehouse_Game_Design_Competition|
    11 KB (1,752 words) - 02:17, 28 June 2010
  • ...lor represents an upgrade. Red = attack, Yellow = movement, Blue = defense and Green = cargo. '''Move or Mine'''
    2 KB (406 words) - 08:54, 1 September 2019
  • :*Roll the die and move a pyramid a number of spaces equal to the die roll toward your goal :*Move a pyramid one space laterally
    2 KB (369 words) - 17:09, 1 August 2019
  • description=A strategy game of starships, transformation, and negotiation | other_equip=Homeworld markers (optional) and good/evil markers (optional) |
    3 KB (437 words) - 22:26, 20 October 2019
  • Shuffle the cards and deal out ten cards for each player. All players roll one 6-sided die. The one with the highest roll goes
    6 KB (969 words) - 16:14, 2 August 2019
  • * 6–9 Icehouse [[stash]]es. Black, White, Clear, and one additional stash per player. * One clear twenty-sided die, one black 12-sided die, and one 12-sided die for each player, of the same color as that player's [[stas
    7 KB (1,299 words) - 10:18, 7 August 2019
  • stashes = 4 (red, green, blue, and yellow) | ...from magic to mundane - from primitive tech to super-science), activating and deactivating traits depending on their location on the character matrix.
    7 KB (1,296 words) - 10:21, 7 August 2019
  • ...were your playing pieces. The tokens in the spheres dictated their values and (perhaps) their abilities. I think that Icehouse pieces could be used to c ...que (Black and White) Icehouse pieces can be used to cover nests of medium and small pieces.
    3 KB (485 words) - 10:31, 18 July 2007
  • mechanics=roll and move |
    1 KB (146 words) - 17:06, 1 August 2019
  • mechanics=roll-and-move| '''StarRunners''' is a race game inspired by, and using basic mechanics of, [[Homeworlds]]. Two players race a fleet of thre
    1 KB (156 words) - 16:52, 1 August 2019
  • mechanics=roll-and-move |
    967 bytes (113 words) - 17:05, 31 July 2019
  • 3 or more players and approximately 1 hour (more players will require a larger map) have to decide which partial regions will be used and which will be considered out of
    9 KB (1,665 words) - 17:08, 1 September 2019
  • | description=Move pyramids around a letter grid to spell words 2 players and approximately 15 minutes
    5 KB (904 words) - 09:26, 2 September 2019
  • ...is revision (black, purple, blue, cyan, green, yellow, orange, red, clear, and white) 2 to 5 players (2 or 3 players is optimal, 4 or 5 is difficult) and approximately 15 minutes
    7 KB (1,295 words) - 09:37, 2 September 2019
  • 2 players and approximately 15 minutes knowledge of standard Chess rules is both necessary and assumed
    6 KB (1,131 words) - 17:12, 1 September 2019
  • 4 stashes of Icehouse pieces (black, red, green, and yellow is traditional; but, in these 4 players, in 2 partnerships of 2, and approximately 30 minutes
    9 KB (1,644 words) - 17:16, 1 September 2019
  • * 4 Icehouse [[stash]]es: red, green, blue, and yellow. If possible 2 stashes of each color. * A good supply of d4s, d6s, d8s, and d10s.
    10 KB (1,751 words) - 10:23, 7 August 2019
  • ...secondary goal is to amass the most points by saving others, being saved, and eliminating zombies. * 4 Icehouse [[stash]]es: red, green, blue, and yellow.
    10 KB (1,727 words) - 10:26, 7 August 2019
  • * 4 Icehouse [[stash]]es: red, green, blue, and yellow. If possible 2 stashes of each color. ...attributes, respectively. Each bot starts with 1 Attack, 1 Defend, 1 Move, and 1 Ability. Modifiers are listed below.
    10 KB (1,710 words) - 10:27, 7 August 2019
  • Each player takes a trio and places it in front of him in this configuration:<br> {{PL|::SML|blue|5em}} Take another trio and place it in the middle of the table in this configuration:<br>
    5 KB (823 words) - 21:56, 20 October 2019

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