correct error in movement rule (you may orient the pyramid to point in any of the 8 directions, not just in the direction of movement)
:::*The charging pyramid may travel any number of empty spaces.
:::*It must stop before it enters a space with a pyramid of its own color, and it must stop ''on'' a space occupied by a capturable pyramid.
:::*At the end of the movement, the player may
choose to leave the pyramid lying down in the direction it traveled or to stand the pyramid back up.
*Turns rotate clockwise.