Oshugo

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Oshugo
Josh Cole
A somewhat quick penny-flipping game
:Players Players: 2 - 2
:Time Length: Fast?
:Complexity Complexity: Low-Medium
Trios per color: 1
Number of colors: 0?
Pyramid trios:
Monochr. stashes: 0?
Five-color sets: 1
- - - - - - Other equipment - - - - - -
Pennies
Setup time: 1 min.
Playing time: 3 min
0.05 Hr
- 5 min
0.0833 Hr
Strategy depth: Medium
Random chance: None
Game mechanics: Pennies, None
Theme: Political Control
BGG Link: None
Status: complete? (v1.0), Year released: 2987
Created Sep. 7, 2009

Under development


This game is currently under development, in the Initial Design stage. Feedback is strongly encouraged! Feel free to give comments on game design or structure on the talk page.

Oshugo, the city in a political situation. Two Dictators spread their influence through the buildings to rule Oshugo, building their empire as the game progresses. But some people do not like dictators and will stop any influence not of their liking. Whoever controls most of the building at the end wins at the end will rule Oshugo.

Contents

  • 1 Treehouse set
  • 16 pennies
  • 2 players

Play

Setup

Place pennies in a 4x4 grid, checkerboard style alternating Heads,Tails. Choose a color, and take out the solid pyramids. Choose Heads or Tails. Flip a coin to see who goes first.

Initial Placement

Place all your pyramids on one side of the board so it looks something like this.

   P  HTHT
   P  THTH
   P  HTHT
      THTH    p= PYRAMID, H=HEADS, T= TAILS
      PP P

Place the 1 dot solid pyramid on the top right corner. Then, each player takes 1 solid and places it on the penny of his choice.

Play

On your turn you MUST move, aim, and fire.

Move

Move 1 solid piece onto another penny.
Also, You MAY move 1 piece of your own into the empty spot. Keep it's position, though.

Aim

Reorient a piece of yours so that it is facing a different line of pennies.

Fire

Flip over a line of pennies that 1 of your pyramids point to. If a solid of another size is in your line, stop. you can not flip any more behind that. If a solid of the same size is in your line, you may pass through, but not flip over the penny under the solid.

Winning

After 10 rounds the player with the most of their side up wins!