Icebomb Arena

Revision as of 13:50, 9 April 2012 by Nihilvor (Talk)

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Revision as of 13:50, 9 April 2012 by Nihilvor (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
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Icebomb Arena was designed by Christopher Hickman in 2004, inspired by elements of Bomberman, RoboRally, Jyhad, and Wiz-War. It requires one stash per player, a chessboard, and some bookkeeping objects.

External Links


Entered in the Icehouse Game Design Competition, Winter 2005
Winner: Hextris 2nd: Blam! 3rd: A-A-Arctic Kettering
4th (tie): Influence and Synapse-Ice 6th: Quintazone 7th: Martian Race
8th: Icebomb Arena 9th: What Blind Ninjas? 10th: Ice Soo Sorry 11th: StarRunners