Difference between revisions of "Icebomb Arena"

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Latest revision as of 09:57, 2 September 2019

Icebomb Arena
Designed by Christopher Hickman
:Players Players: 4 - 5
:Time Length: unknown
:Complexity Complexity: unknown
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes:
Five-color sets: 4 monochrome stashes
- - - - - - Other equipment - - - - - -
Chessboard
Setup time: 5 min
Playing time:
Strategy depth:
Random chance: None
Game mechanics:
Theme:
"" cannot be used as a page name in this wiki.
BGG Link:
Status: Initial design (v), Year released: 2004


Icebomb Arena was designed by Christopher Hickman in 2004, inspired by elements of Bomberman, RoboRally, Jyhad, and Wiz-War. It requires one stash per player, a chessboard, and some bookkeeping objects.

External Links


Entered in the Icehouse Game Design Competition, Winter 2005
Winner: Hextris 2nd: Blam! 3rd: A-A-Arctic Kettering
4th (tie): Influence and Synapse-Ice 6th: Quintazone 7th: Martian Race
8th: Icebomb Arena 9th: What Blind Ninjas? 10th: Ice Soo Sorry 11th: StarRunners