Tic Tac Doh!: Difference between revisions
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{{PL|::L|yellow|10em}}<br> |
{{PL|::L|yellow|10em}}<br> |
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</div> |
</div> |
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<small>Recommended materials if you have multiple colors available to you |
<small>Recommended materials if you have multiple colors available to you</small> |
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== Goal == |
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== Rules == |
== Rules == |
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Players take turns placing the Icehouse pieces on the table. Each piece must be placed in an imaginary square next to or on top of a piece already in play. (Diagonally counts as next to.) A piece cannot be played if it would lie outside the imaginary 3x3 grid. |
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'''Note:''' Since you create the grid as you go, you don't know where out of bounds is until you have played a few pieces. For example, the first piece you play can either be the center, corner or edge. Nobody knows until a few more piece have been played. |
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Pieces may be played on top of other pieces, but only when they are within one size of each other. For instance, if a large pyramid were on the table, a medium pyramid could be placed on top of it, but a small pyramid could not. |
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{| class="wikitable" style="text-align: center;" |
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|{{PL|::ML|blue|10em}} |
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Players take turns placing the Icehouse pieces on the table in the |
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|{{PL|::SL|blue|10em}} |
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following manner: |
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|- |
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|'''Legal placement''' |
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Each piece must be placed in an imaginary square next to or on top of |
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|'''Illegal placement''' |
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a piece already in play. (Diagonally counts as next to.) A piece |
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|} |
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cannot be played if it would lie outside the imaginary 3x3 grid. |
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<br> |
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'''Note:''' Since you create the grid as you go, you don't know where out of |
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bounds is until you have played a few pieces. For example, the first |
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piece you play can either be the center, corner or edge. Nobody knows |
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until a few more piece have been played. |
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{| class="wikitable" style="text-align: center;" |
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|{{PL|::MSE|green|10em}} |
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|{{PL|::LSE|green|10em}} |
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|- |
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|'''Legal placement''' |
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|'''Illegal placement''' |
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|} |
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<br> |
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You can play a piece on top of another piece in two ways. The first is |
You can play a piece on top of another piece in two ways. The first is |
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playing a smaller piece on top of a piece one size larger, forming a |
playing a smaller piece on top of a piece one size larger, forming a |
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trying to get three in a row. A small piece could then be played on top |
trying to get three in a row. A small piece could then be played on top |
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of the tree, making it count as any of the three types. |
of the tree, making it count as any of the three types. |
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{| class="wikitable" style="text-align: center;" |
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|{{PL|::L|red|10em}} |
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|{{PL|::ML|red|10em}} |
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|{{PL|::SML|red|10em}} |
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|- |
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|This counts for large |
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|This counts for medium ''and'' large |
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|This counts for all three sizes |
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|} |
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The second way to play a piece on top of another is to nest them, by placing a larger piece on top of a piece one size smaller. For example, a medium could be played on top of a small one. |
The second way to play a piece on top of another is to nest them, by placing a larger piece on top of a piece one size smaller. For example, a medium could be played on top of a small one. |
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Later on, a large could be played on top of the nest. A nest only counts as the |
Later on, a large could be played on top of the nest. A nest only counts as the |
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outermost (biggest) piece. So a nest with a small and a medium only counts as |
outermost (biggest) piece. So a nest with a small and a medium only counts as |
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a medium piece. |
a medium piece. |
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{| class="wikitable" style="text-align: center;" |
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⚫ | |||
|{{PL|::S|blue|10em}} |
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|{{PL|::MS|blue|10em}} |
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|{{PL|::LMS|blue|10em}} |
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|- |
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|This counts for small |
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|This counts for medium ''only'' |
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|This counts for large ''only'' |
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|} |
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A grid space cannot have both a nest and a tree. This means the following placements (shown expanded for clarity) are forbidden. |
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Players take turns putting a piece on the board until someone gets |
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{| class="wikitable" style="text-align: center;" |
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three pieces of the same size in a row, or until all of the pieces have |
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|{{PL|::SMSE|green|10em}} |
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been placed on the board (a tie). In the event that a person cannot |
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|{{PL|::SLME|green|10em}} |
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make a legal move on his turn (but there are still pieces left), the other player wins. |
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|{{PL|::MLME|green|10em}} |
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|- |
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|Illegal nest-tree combo |
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|Illegal nest-tree combo |
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|Illegal nest-tree combo |
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|} |
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⚫ | |||
⚫ | |||
==Game End== |
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Players take turns putting a piece on the board until someone gets three pieces of the same size in a row, or until all of the pieces have been placed on the board (a tie). In the event that a person cannot make a legal move on his turn (but there are still pieces left), the other player wins. |
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⚫ | |||
This might work reasonably well as a 3- or 4-person game, but has not |
This might work reasonably well as a 3- or 4-person game, but has not |
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been tried. |
been tried. |
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The game is easier to see (and better-looking), if you use different |
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colors for the different sizes of pieces; for example, red smalls, |
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orange mediums, and yellow larges. |
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== External Links == |
== External Links == |
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* The official rules are available [http://web.archive.org/web/20040603122945/www.mojoyugen.net/TicTacDoh.htm online]. |
* The official rules are available [http://web.archive.org/web/20040603122945/www.mojoyugen.net/TicTacDoh.htm online]. |
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* Tic Tac Doh is listed on [http://www.boardgamegeek.com/game/17748 BoardGameGeek]. |
* Tic Tac Doh is listed on [http://www.boardgamegeek.com/game/17748 BoardGameGeek]. |
Revision as of 18:07, 5 August 2019
Tic Tac Doh! | ||
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Brian Schultze | ||
Slightly twisted variant of Tic-Tac-Toe | ||
Players: | ||
Length: | unknown | |
Complexity: | Low | |
Trios per color: | 5 | |
Number of colors: | 1 | |
- - - - - - Other equipment - - - - - - | ||
imaginary board | ||
Setup time: | none | |
Strategy depth: | Low | |
Random chance: | None | |
Theme: | Tic Tac Toe | |
BGG Link: | 17748 | |
Status: Complete (v1.0), Year released: 2003 | ||
Tic Tac Doh is a two player Tic Tac Toe variant using Icehouse pieces on an imaginary board. The game requires only a single stash of pyramids.
Tic Tac Doh was published in Hypothermia #15.
Materials
One stash, 15 pyramids total. The game works fine with a single color, but if the you own multiple colors, the recommended set to use is small blues, medium reds, and large yellows. This makes it easier to avoid illegal placements.
Recommended materials if you have multiple colors available to you
Goal
Get three pieces of the same size in a row in an imaginary 3x3 grid.
Rules
Players take turns placing the Icehouse pieces on the table. Each piece must be placed in an imaginary square next to or on top of a piece already in play. (Diagonally counts as next to.) A piece cannot be played if it would lie outside the imaginary 3x3 grid. Note: Since you create the grid as you go, you don't know where out of bounds is until you have played a few pieces. For example, the first piece you play can either be the center, corner or edge. Nobody knows until a few more piece have been played.
Pieces may be played on top of other pieces, but only when they are within one size of each other. For instance, if a large pyramid were on the table, a medium pyramid could be placed on top of it, but a small pyramid could not.
Legal placement | Illegal placement |
Legal placement | Illegal placement |
You can play a piece on top of another piece in two ways. The first is
playing a smaller piece on top of a piece one size larger, forming a
tree of pieces. This grouping counts as any of the pieces it
contains. For example, a medium piece could be played on top of a large
piece. This tree would now count as either a large or medium when
trying to get three in a row. A small piece could then be played on top
of the tree, making it count as any of the three types.
This counts for large | This counts for medium and large | This counts for all three sizes |
The second way to play a piece on top of another is to nest them, by placing a larger piece on top of a piece one size smaller. For example, a medium could be played on top of a small one.
Later on, a large could be played on top of the nest. A nest only counts as the
outermost (biggest) piece. So a nest with a small and a medium only counts as
a medium piece.
This counts for small | This counts for medium only | This counts for large only |
A grid space cannot have both a nest and a tree. This means the following placements (shown expanded for clarity) are forbidden.
Illegal nest-tree combo | Illegal nest-tree combo | Illegal nest-tree combo |
As in chess, once you let go of a piece, it is considered played and cannot be moved.
Game End
Players take turns putting a piece on the board until someone gets three pieces of the same size in a row, or until all of the pieces have been placed on the board (a tie). In the event that a person cannot make a legal move on his turn (but there are still pieces left), the other player wins.
Designer's Comments
This might work reasonably well as a 3- or 4-person game, but has not been tried.
External Links
- The official rules are available online.
- Tic Tac Doh is listed on BoardGameGeek.
Featured in ICE-7 |
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Zendo · IceTowers · Volcano · Homeworlds |
Martian Chess · Icehouse · Tic Tac Doh! |