Trap-Towers

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Under development


This game is currently under development, in the Nearly Complete stage. Feedback is strongly encouraged! Feel free to give comments on game design or structure on the talk page.

Trap-Towers
Max Allen
How to play Trap-Towers
tiny single-nest game for two
:Players Players:
:Time Length: unknown
:Complexity Complexity: Low
Trios per color: 5
Number of colors: 1 nest per player
Pyramid trios:
Monochr. stashes: 1 nest per player
Five-color sets:
- - - - - - Other equipment - - - - - -
3x3 board
Setup time: 1 minute
Playing time:
Strategy depth: Low
Random chance: None
Game mechanics:
Theme: none
BGG Link:
Status: Not Specified (v1.0), Year released: 2987

Trap-Towers is a game for 2 players, each trying to destroy the opposing pyramids by surrounding it. Gameplay is very similar to the vintage game "Man-In-The-Moon".

What you need

  • Three pyramids per player. Since size is irrelevant, each player can use one nest as long as colors are distinct.
  • 3x3 square grid board (like a single Martian Coaster)

Objective

To kill off all of the opponent's towers except one.

How to kill towers

Have one of your towers on either side of the tower you wish to kill, but only in a straight line (no diagonals).

Turn

The shortest player goes first.

You MUST move a tower each turn.

Pieces may move 1 space in any direction (orthogonal or diagonal).
You can only move one piece per turn.
It is legal to intentionally sacrifice a piece.
If you have no valid moves, pass.

Contact the designer

Max Allen: amphibious AT thegeek DOT nu