A game for 3-5 players by Chris Goodwin
|A game of placing pyramids and tracing paths|
|Players:||3 - 5|
|Trios per color:||1|
|Number of colors:||5|
|- - - - - - Other equipment - - - - - -|
|Paper, colored markers or crayons, string|
|Game mechanics:||Placement, Path Tracing|
|Status: complete? (v1.0), Year released: 2987|
What you need
- One Treehouse set (alternately, one tree of a single color for each player)
- Something for tracing line of sight (a string, piece of yarn, etc.)
- A sheet of blank paper upon which to play (8.5x11 or A4, or larger if you have it; larger is better for more players)
- A writing instrument of a different color for each player
Setting up/beginning play
Each player chooses a color and gets the three pyramids of that color plus a marker of a corresponding (or unique) color. Lay down the sheet of paper to use as a play surface.
Playing the game
Players take turns placing their pyramids onto the paper. Once all of the pyramids are placed, the first player uses the string to trace the lines of sight from one of eir pyramids to the next (always from center to center or point to point), then to the third, then back. Once a line of sight is traced, the player marks the path on the paper with the writing instrument of eir color. When all three of a player's paths are marked, the player removes eir pyramids, then the next player does the same thing, and so on until all of the players have finished. When finished, the paper will be covered with multicolored triangles.
Two player variant
With two players, each player gets three pieces. Use one additional nest (three pieces) of a third color. The player who goes first gets two pieces of the third color, and the other player gets the remaining one. After both players have placed all of their pieces, they place the additional pieces, exactly as if they were continuing the game. Once all of the pieces have been placed, continue exactly as in a three or more player game; don't count points for the other color.
Each player scores one point for every other path one of eir paths crosses. If a path crosses over another piece (or a blank spot where a piece was), but it's difficult to tell whether it crosses other paths at the same place, consider it to be crossing one path. Whoever scores the most points wins. The winner gets to keep the paper gameboard as a piece of art!
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