Der Marsigelwettkampf

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Revision as of 03:06, 10 October 2013 by imported>Sehrgut (add pass draw rule)
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Der Marsigelwettkampf, or Martian Hedgehog Battle
Sehrgut
A prickly pyramid game
:Players Players: 1 - 5
:Time Length: Fast?
:Complexity Complexity: Low
Trios per color: 1
Number of colors: 5
Pyramid trios:
Monochr. stashes:
Five-color sets: 1
- - - - - - Other equipment - - - - - -
1 Dice,six-sided die
Setup time: 1 minute
Playing time: 5 - 10
Strategy depth: Low
Random chance: High
Game mechanics: Stacking, Freeform board
Theme: Abstract
BGG Link:
Status: complete? (v1.0), Year released: 2987
Based on Der Igelwettkampf by Haba.


Der Marsigelwettkampf is a pyramid remix of Haba's keychain minigame Der Igelwettkampf. It can be played with any number of players, as long as each player can control a stackable trio distinguishable from those of all his opponents. Using only current-production sets Rainbow stash, Xeno stash, and Pink Hijinks, eleven players are possible.

Objective

To be the first player to form a tree of their colour.

Setup

  1. Assign a different-coloured trio for each player.
  2. Arrange the pieces upright in a circle, in combined colour and size order:
    • For instance, colour order might be defined as Red, Yellow, Green, Blue; and size order as queen, drone, pawn. The pieces would be laid out as RQ, YD, GP, BQ, RD, YP, GQ, BD, RP, YQ, GD, BP.
  3. Select a player to begin. Play proceeds counterclockwise.

Gameplay

  1. On your turn, roll the die to determine your movement points.
  2. You may use up to the number of movement points you rolled this turn to move pieces of your colour.
    • Pieces cost their pip count in movement points per space they move.
    • You may choose to use less than your rolled movement points, and even pass.
  3. Pieces move around the board either direction from space to space, and may only end their movement on top of a pyramid of the same or smaller size.
    • If you have no legal moves, you must pass.
    • Pieces within stacks may be moved, but they carry pieces above them along with them.
    • If you control multiple pieces in a single stack, you may only move the topmost one.

Special Rules

Spaces
The location of a stack of pieces is a space. When no more pyramids remain at a location, that space ceases to exist, and the spaces on either side of it are now adjacent to each other.
Stacking
Pieces may only be stacked on pieces their own size or
Winning
You must form a tree of your colour. It may be occupying a space alone, or it may be somewhere within a stack; but no pieces of other colours can come between the pieces of your colour.
Drawing
If all players pass consecutively, the game is drawn.

External Links