Browse games/Two sets
From IcehouseOrg
This is a list of games that require two Rainbow/Xeno sets to play.
For more 2-player games, see also Browse games/Sets per player
Name | Description | Min Players | Max Players | Other Equipment | Game Mechanics | Status |
---|---|---|---|---|---|---|
Accelerator | Scientists compete to get the most particles out of an accelerator | 2 | 4 | 1 Cosmic Coaster, 1 Martian Coaster per player (optional) | Rotation, Free pyramid choice | Initial design |
Advanced Colonization | A game of space combat and expansion. | 2 | none | None | Complete | |
Bag of Ice | A simple push-your-luck game for many different player counts | 2 | 12 | Bag, Pyramid die, any score-tracking method | Push-your-luck | complete? |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | Chessboard, Six-sided die | Roll and move | Initial design |
CarboniteDice | A game of CarboniteDice in progress. | 1 | Pyramid die, Color die | Set Building, Push your luck | Playtesting | |
Cascades | A mountaineering two-players race. | 2 | A deck of cards | Movement, Cards | Playtesting | |
Chicken Run | A whimsical chicken roundup with overly enthusiastic spectators | 2 | A 5x9 grid (a chessboard is suitable; see below), 2 six-sided dice | Chessboard, Dice | Complete | |
Color Claim | Build stacks with your claimed color on top to score points. | 2 | 6x5 board | Capturing, None | Complete | |
Colorblind | A color mixing logic game | 2 | A six-sided die per player | Unknown | Nearly Complete | |
Colorful Clues | A deduction game where players try to guess the missing colors | 2 | 4 | opaque bag, pen, paper | Unknown | Complete |
Drag Race | An abstract race game of second guessing in second gear. | 2 | Chessboard, screen | Unknown | Complete | |
Flags | Move upper pyramid to create a flag | 2 | 4 | goal cards | Unknown | Complete |
Folio | An abstract strategy game for two players inspired by Quarto | 2 | Chessboard | Unknown | Complete | |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | a 5x5 grid (a Volcano board is perfect), Pyramid die | Volcano board, Dice | Complete |
High Ground | High Ground is a game of Strategy and luck that uses playing cards as the board (gnostica fans unite!), and Icehouse pyramids as the player's pieces. | 2 | 4 | 1 deck of normal playing cards or optionally, a gnostica deck, a Treehouse die. | Unknown | Playtesting |
High Rise | A game of trying to build the biggest towers in order to control the most valuable properties on a Martian Coasters square | 2 | 1 Martian Coaster, 9 small six-sided dice | Unknown | complete? | |
Hunt | A hunt in a deadly maze | 2 | 4 | optional chessboard | Unknown | Complete |
Ice Dao | Ice Dao is a quick little abstract strategy game for two players. | 2 | 5x5 board | Alignment | Complete | |
The IceStar | A geometrical puzzle game. | 1 | Tape | Unknown | Complete | |
Initiative | An initiative stack | 2 | Pyramid die | Piece placement, Perfect information | Playtesting | |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | A large-ish flat surface 4 Zendo Stones( 1 in a differnt color from the other 3 | Dexterity | Complete |
Launchpad 23 | The challenge: Be the first to build a complete and balanced 5 stage rocket! The problem: Rocket parts roll out of the factory on a random schedule and are often misrouted to other launchpads! | 2 | 4 | 3x3 grid, Pyramid die, Color die | IceDice | Complete |
Leech | Capture your opponents' pieces and their score | 2 | 4 | Chessboard, 1 card for each color | Unknown | Initial design |
Martian 12s | Played in Casinos all over Mars | 2 | 5 | Opaque bag | Unknown | Complete |
Martian Frisby | A race game on a narrow board where players try to block each other and get the roll that will propel their pieces into the required nested configuration. | 2 | Dice, A 2x8 board | Unknown | Complete | |
Martian Gunslinger | An abstract Western theme boardgame with a checkerboard | 2 | 4 | a potato, Deck of Playing cards, One Six-sided die (d6) per player plus one extra die, Chessboard | Set collection, Direct conflict, Resource management | Nearly Complete |
Martian Senet | A race through the Martian underworld | 2 | Martian Coasters, dice | Stacking, Modular board | complete? | |
MartianWhist | Resolving a trick in Martian Whist | 2 | An opaque sack, a Pyramid Arcade color die | Trick-taking, Perfect information | Playtesting | |
Mundialito | abstract strategy board game for Icehouse of movement and attainment | 2 | Martian Coasters, 2 different tokens for balls | Movement, Attainment, Turn-based | Complete | |
Nickel | Use strategy to form a line or L shape on a colorful, randomly-generated board | 2 | 5x5 grid, 12 tokens in two colors | Perfect information, Placement | Complete | |
PyLiPo | 3 | 5 | Chessboard, several gaming stones or tokens of at least five different colors or styles, Scrabble tiles, one six-sided die. Optional: a dictionary, a timer, some printed material. | Movement, Creative Writing | complete? | |
Pyramids in my pocket | A variation on Drip, in which a player tries to guess which pyramids the other has hidden in his pocket. | 2 | 1 Treehouse tube, 1 opaque bag, a piece of clothes with a pocket (or another opaque bag) | Stacking | Complete | |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | Aquarius deck | Tile-laying, Placement | Complete |
Sorcerer's Apprentice | 2 | A chessboard, an opaque bag, 24 checkers (12 each of 2 different colours) | Unknown | Complete | ||
Spore | Move invaders and launch spores to capture villagers. | 2 | Volcano board | Capturing, None | Complete | |
Timberland | Treehouse meets Volcano; tipping and hopping shared pieces for points | 2 | 4 | Volcano board, 2 Treehouse dice | Unknown | Complete |
Timelock | Someone's gone and broken the TimeLine again. | 1 | 2 | Volcano board, 2 six-sided dice, Treehouse die | Stacking | Complete |
Topple | Be the last with pieces still standing | 3 | 5 | 1 six-sided die | Elimination | Initial design |
TrackAngel | Deduce the location of your opponent's secret submarine on a chessboard | 2 | chessboard, paper | Unknown | Initial design | |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 stash pad per player | Unknown | Playtesting |
Troika | Tic-Tac-Toe in 3D | 2 | 3x3 grid, Color die | Unknown | Complete | |
Töframenn | A fantasy strategy game where wizards, experts in a variety of elemental arts (represented by nine colors), face off in a battle of good verses evil. | 2 | chessboard | Unknown | complete? | |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | Board, 3d6 | Destruction | complete? |
The Wilds of Mars | A simple little photo safari game. | 2 | 4 | A deck of playing cards | Movement, Hand management | Complete |
WreckTangle | Abstract Strategy Game | 2 | 4 | Chessboard, one coin, Treehouse die | Unknown | Complete |
X Spectrum | Combine and Conquer | 2 | Chess Board | Unknown | Playtesting | |
Ziggurat Demolition Throwdown | A game of angry magic for pyramids and the Decktet | 2 | 5 | http://www.decktet.com Decktet | Hand-management, Turn-based | Playtesting |