Browse games/Playable with Homeworlds
From IcehouseOrg
This page is under construction Cuc (talk) 23:58, 2 March 2020 (PST)
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Status |
---|---|---|---|---|---|---|---|
PewPewDie | A player wields a juggernaut! | 2 | 0 | 0 | 2 pyramid dice | Complete | |
Icehouse Null Game | The Game of Playing with Pyramids | 1 | 100 | 0 | 0 | none | complete? |
Bluetorch | A quick auction game for three players. | 3 | 3 | 0 | 3 Rainbow Stashes | a pair of dice from IceDice, counters of some sort (poker chips, nickels, pennies, etc.) | Hidden |
Atom Smasher | A game of dexterity inspired by billiards, http://en.wikipedia.org/wiki/Carrom carrom, and marbles | 2 | 100 | 1 | 1 | One token per player, some form of relatively smooth playing surface | Complete |
Gygès (Polish) | Gra strategiczna, gracze przemieszczają piramidy na szachownicy. | 2 | 1 | 1 | szachownica | complete? | |
Pushing Race | A race where you’ll need the roll of an Icehouse die to win, but the same roll could force you to help an opponent | 2 | 4 | 1 | 1 | 3 Martian Coasters (or any 3 x 9-space board), 1 Icehouse die | Initial design |
Moon Shot | A game of dexterous strategy for any number of players. | 1 | 100 | 1 | 1 | A smooth surface; one Treehouse tube (or one tube per player for the turnless variation) | Complete |
Treehouse (Polish) | Gra oparta na kostce Treehouse | 2 | 4 | 1 | 1 | kostka Treehouse (w zestawie) | Complete |
Give or Take | 2 | 10 | 1 | 1 per player (3 minimum) | Pyramid die | Complete | |
TrackAngel | Deduce the location of your opponent's secret submarine on a chessboard | 2 | 1 | 2 | chessboard, paper | Initial design | |
Pink Hijinks | A tiny game of Pyramids | 2 | 1 | 3 | 3x3 grid, Pyramid die | Complete | |
Pungo | A game of Pungo setup and ready to play | 2 | 1 | 3 | two 3x4 boards, six-sided die | Complete | |
Green Hijinks | A luck-free variant of Pink Hijinks | 2 | 1 | 3 | 3x3 grid | Complete | |
Homejinks | Tiny space combat inspired by Homeworlds | 2 | 3 | 1 | 3 | color die | Complete |
Coaster Chess | Martian Chess meets Martian Coasters | 2 | 4 | 1 | 4 | 4 Martian Coasters | Playtesting |
Cardinal Connections | In Cardinal Connections, players try to make more pyramids point towards themselves than toward the other players. | 2 | 4 | 1 | 4 | chessboard | Complete |
Xero-G | A quick, accessible game of spaceships and strategy | 2 | 1 | 4 | 6x6 grid | Complete | |
Icehouse Baseball | A game of chance. | 2 | 1 | 4 | Custom board, Custom cards, six-sided die | Initial design | |
Centrifice | Centrifice is a hurling match, introducing a new mechanic for stackable Icehouse pieces: Centrificeing (hurling your Icehouse pieces with the help of other Icehouse pieces). | 1 | 100 | 1 | 5 | None | Playtesting |
Spike | A strategy game of moves and counter-moves with maze-like aspects | 2 | 1 | 5 | A checkerboard, some tokens | Playtesting | |
IceHanoi | A solo game of trying to turn nests into trees | 1 | 1 | 5 | Initial design | ||
Take That! | A short three in a row game where your opponent chooses the piece you have to play | 2 | 1 | 5 | an extra stash of another color is optional | Initial design | |
Icehouse Dash | Be the first to complete all five trees | 1 | 4 | 1 | 5 | Poker Deck | Playtesting |
Cold Spell | Spell the most valuable words with your tiles | 2 | 4 | 1 | 5 | An Alpha deck or Scrabble tiles | Complete |
Epicycle | Exchange your pieces for those in a circle. Avoid getting 3 pieces of the same size. | 2 | 1 | 5 | none | Complete | |
Giants and Dwarves | Single Stash Game being translated into Treehouse | 1 | 5 | Martian Coasters or Mega Volcano Board | Hidden | ||
Venusian Bowling | Roll a D20 at pyramids to knock them down | 2 | 6 | 1 | 5 | D20, Mousepad | Complete |
The Great Martian Ice Machine | 2 | 4 | 1 | 5 | Volcano Board, 24 Poker Chips | complete? | |
Pumpkin | Halloween Game | 2 | 4 | 1 | 5 | Grid | Initial design |
IceSickle | IceSickle is a bit similar to checkers, but was originally inspired by solitaire peg jumping games | 2 | 1 | 5 | Volcano board | Complete | |
Rotationary | rotate pieces in place | 1 | 1 | 5 | none | complete? | |
Armada | In Armada, a fleet of fast, maneuverable ships does battle with a fleet of slow, powerful ships. | 2 | 1 | 5 | Chits to act as damage markers | Complete | |
StarRunners | Race through the star system | 2 | 1 | 5 | six-sided die | Complete | |
Rabbit, Fox, Bear | Uncle Remus on Mars | 1 | 5 | Martian Coasters | Hidden | ||
Ice Age | Mastodons vs the Hunters | 2 | 1 | 5 | nickels, pennies; Volcano board | complete? | |
Tic Tac Doh! | Slightly twisted variant of Tic-Tac-Toe | 2 | 1 | 5 | imaginary board | Complete | |
Titanice | Be the first to steer your transatlantic liner into an iceberg! | 2 | 4 | 1 | 5 | None | Initial design |
Drip | A stacking game using Icehouse pieces | 2 | 1 | 5 | Treehouse plastic tube | Complete | |
Coup | Take over a small country | 3 | 5 | 1 | 5 | 2 decks of cards, jokers, tokens | Initial design |
Tugga War | Pull twelve pips into your goal | 2 | 1 | 5 | 5x7 board, one die | Complete | |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Complete |
IceTowers (Polish) | Kontrola najcenniejszych wież | 2 | 4 | 1 na gracza | 5 | brak | Complete |
Pikemen (Polish) | Broń swoje jednostki przed szarżującymi pikinierami! | 2 | 4 | 1 na gracza | 5 | szachownica | Complete |
Blam! (Polish) | Abstrakcyjna gra planszowa polegająca na wypychaniu piramid przeciwnika poza obręb szachownicy | 2 | 4 | 1 na gracza | 5 | szachownica | Complete |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Complete |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Initial design |
Par-Trees-i | Get all your pieces to the center goal | 2 | 4 | 1 per player | 1 | Volcano board, one six-sided die | Complete |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Complete |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | 18 to 30 tokens | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Looney Ludo boards or Martian Coasters, Six-sided die, Treehouse die | Complete |
Martianopolis 500 | Zip around the track to the finish. | 2 | 4 | 1 per player | 1 | 12 Chessboard wedges, playing cards, marking stones | Playtesting |
Pharaoh | Players roll dice to claim the title of the King of The Pyramids | 2 | 4 | 1 per player | 1 | Volcano Board, six-sided die | Complete |
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Playtesting |
Der Marsigelwettkampf | A prickly pyramid game | 2 | 13 | 1 per player | 1 | 1 six-sided die | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Playtesting |
Tri-Prism Face Off | Opponents race to finish line | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Playtesting |
UberMartian Coasters | variation of Martian Coasters published by Looney Labs | 2 | 10 | 1 per player | 1 | Martian Coasters, D6, D12 | Complete |
Pyramid Shambo | Tournament-style Rock Paper Scissors (aka Roshambo), with pyramids used as scoring chips. | 2 | 10 | 1 per player | 1 | none | Complete |
Zamboni Wars | What could possibly be cooler than driving a Zamboni? How about armor plating your Zamboni and arming it with a giant, frickin' laser! | 2 | 4 | 1 per player | 1 | Martian Coasters, 1 six-sided die | Complete |
Battle Royal | A Chesslike game for a TreeHouse set | 2 | 4 | 1 per player | 1 | chessboard | complete? |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | 1 per player | 1 | One Martian Coaster per player; one six-sided die | complete? |
Martian Shuffleboard | A game of dexterous strategy for 2 to 10 players. | 2 | 10 | 1 per player | 1 | A table or large game board off of which pieces can slide | Playtesting |
Walk Like an Egyptian | Walk like an egyptian by racing back and forth across a chess board with your pyramid. | 2 | 4 | 1 per player | 1 | Chessboard | Complete |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | gaming stones, modular 2x2 tiles, Six-sided dice | complete? |
High Ground | High Ground is a game of Strategy and luck that uses playing cards as the board (gnostica fans unite!), and Icehouse pyramids as the player's pieces. | 2 | 4 | 1 per player | 2 | 1 deck of normal playing cards or optionally, a gnostica deck, a Treehouse die. | Playtesting |
Traction | Players walk their pyramids in a race to the finish line, and stop their opponents from getting there first! | 2 | 4 | 1 per player | 2 | 1 stash pad per player | Playtesting |
WreckTangle | Abstract Strategy Game | 2 | 4 | 1 per player | 2 | Chessboard, one coin, Treehouse die | Complete |
Freeze Tag | Pyramids race to the other side, trying not to get frozen along the way. | 2 | 4 | 1 per player | 2 | a 5x5 grid (a Volcano board is perfect), Pyramid die | Complete |
Behind Enemy Lines | Multiplayer war based game | 2 | 4 | 1 per player | 2 | Chessboard, Six-sided die | Initial design |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Board, 3d6 | complete? |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface 4 Zendo Stones( 1 in a differnt color from the other 3 | Complete |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2+ (more needed for fewer players) | Aquarius deck | Complete |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Complete |
Martian Chess | Colorless simplified chess nevertheless has subtle strategy | 2 | 4 | 1 per player | 3 | chessboard or chessboard wedges | Complete |
IceToids | Explore a board made of print-and-play cards. | 2 | 4 | 1 per player | 3 | Special tiles | Complete |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | playing cards or Zark City cards | Complete |
Ice Draughts | Advanced variant of Draughts | 2 | 4 | 1 per player | 3 | Chessboard or Chess Wedges | Playtesting |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | 12 to 18 risk tokens (e.g. pennies), game board, three six-sided dice | Playtesting |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | 1 per player | 3 | Wheel board, Three Lightning dice, Extra token | Complete |
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | deck of Zark City cards, Color die | Complete |
TMAG: The Martian Assassination Game | Be the first victim to reach all of the bases | 3 | 9 | 1 per player | 4 | piecepack | complete? |
U.S. President | Will you be the next US President? | 2 | 6 | 1 per player | 4 | Modified map, State cards | Complete |
Moscow Ice | This is Chinese checkers for pyramids with some twists. | 2 | 4 | 1 per player | 4 | Chess board or 10x10 board | Complete |
Space Monkeys | Space monkeys have come to Earth and are trying to get home! | 2 | 2 | 1 per player | 5 | Chessboard | Hidden |
Martian Pachisi | An Icehouse version of Pachisi | 2 | 10 | 1 per player | 5 | One die (d6 recommended). | complete |
Martian Flood | Players score points by building ships & towers that survive the floods | 3 | 4 | 1 per player | 5 | One standard deck of playing cards, three six-sided dice | Playtesting |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Complete |
Great Game of Guessing | series of cards which need be guessed correctly | 3 | 100 | 1 per player | 5 | timer/stopwatch | Complete |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Chessboard | Complete |
Branches & Twigs & Thorns (Polish) | Gra strategiczna, gracze zapełniają plansze swoimi piramidami. | 2 | 4 | 1 per player | 5 | szachownica, znaczniki | Complete |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | zoink playing cards, Zoink! playing cards, six-sided die | Initial design |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, tiles)and 1 bag. | complete? |
Forts | A game of building and tearing down. | 2 | 4 | 1 per player | 5 | one six-sided die | Complete |
Tink | A four-in-a-row game with a twist | 2 | 4 | 1 per player | 5 | Chessboard | |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | chessboard | complete? |
Catapults | In Catapults, each player builds a castle and then tries to tear down the castles of the other players. | 1 | 10 | 1 per player | 5 | None | Playtesting |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | 1 stash pad per player, optional timer | Complete |
Simple Life or Death | 2 | 10 | 1 per player | 5 | Large grid (>16x16), 1 deck of cards for every 2 players, set of polyhedral dice (d4, d6, d8, d10, d12, d20) | complete? | |
Torpedo | Each piece is a naval ship, all placed on the field of play in a mad rush. Then the small ships shoot torpedoes, then the medium ones, and then the large ones. The player with the most pips of ships left at the end is the winner. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Complete |
Zarcana | territorial control on a board of cards Tarot, with CCG-like card effects | 2 | 4 | 1 per player | 5 | deck of Tarot cards or playing cards | Complete |
Armada 2K | In Armada 2K, fleets of warships do battle on the open seas. | 2 | 10 | 1 per player | 5 | Chits to act as damage markers | Complete |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | deck of Tarot cards | Complete |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | any large map, 25 tokens, D4s | Complete |
Hextris | Abstract | 2 | 3 | 1 per player | 5 | hex board (19 cells or spots) | complete? |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | complete? |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Complete |
CrackeD Ice | Don't tip the ice floe! | 3 | 5 | 1 per player | 5 | an old CD; one extra large pyramid | Complete |
E, the Game of Martian Chinese Checkers | 2 | 6 | 1 per player | 5 | hex board | Complete | |
Blam! | Looking for someone to shove? Strategize in Blam! with two to four elbow-room seekers. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | complete? |
Capture the Flag | 2 or 3 players try to capture an opponent's flag in an ever-shrinking space. | 2 | 3 | 1 per player | 5 | Poker Chips and/or hex board | Initial design |
Ice Points | A fun game where you try to get the most points by the end of the game. | 5 | 8 | 1 per player | 5 | A deck of regular playing cards. | Initial design |
Subdivision | A Real Estate Development Game | 2 | 4 | 1 per player | 5 | A board ( a Chessboard Bandanna works nicely ), some markers | Complete |
Barrakesh Express | Control surface transport on Mars | 2 | 4 | 1 per player | 5 | Special map board, playing cards, custom goal notes | Playtesting |
Branches & Twigs & Thorns | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Chessboard, two pairs of markers | Complete |
IceDam | This is a multiplayer variant of IceSickle. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Power Tower | Build high towers by taking over pieces from other towers. | 2 | 4 | 1 per player | 5 | None | complete? |
Ice Storm | 3 | 5 | 1 per player | 5 | chessboard, optional scoring board | Complete | |
Thin Ice | Grow your fragile ice crystal until it shatters | 2 | 10 | 1 per player | 5 | stable or shaky playing surface | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | playing surface | Complete |
Martian Canals | A placement and capture game of Martian stone circles and pyramids. | 2 | 12 | 1 per player | 5 | 5 Gaming Stones per player in that player's color, 3 Fudge Dice, A 7x13 board | Complete |
What Blind Ninjas? | A game of moving silently and striking carefully | 2 | 4 | 1 per player | 5 | 4x8 grid per player (half a chess board) | Complete |
Infobox | Help out the wiki by adding infoboxes | 1, 2 | 100 | 1 per player, 0 | 5 | icehousegames.org | Hidden |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Complete |
Pyramid Scheme | Build pyramids, attack your enemy, and earn Ra’s favor by being the first to gather the correct number of favor tokens. | 2 | 4 | 1 per player | 5 | favor tokens, stones (in 2 to 4 different colors), chessboard | complete? |
Munabo | A real-time game played on a napkin | 2 | 10 | 1 per player | 5 | Napkina timer | Complete |
Martian Go | Players build branching tree structures from a root, trying to always branch from their own pieces, not their opponent's. | 2 | 4 | 1 per player | 5 | Chessboard, four markers | Complete |
Antshouse | Ants running the gauntlet over a pavement while mean kids tries to splat them. | 2 | 4 | 1 per player | 5 | Chessboard | Complete |
Magic Mids | Mages play a game of placement and capture. | 2 | 4 | 1 per player | 5 | Piecepack | Complete |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Playtesting |
Protozoa | Create the most successful multi-celled colony creature | 2 | 4 | 1 per player | 5 | chessboard | complete? |
Pikemen | Defend your pieces from jousting pikemen! | 2 | 4 | 1 per player | 5 (fewer with more players) | chessboard | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 5 (fewer with more players) | Aquarius deck (newer version is better), unique token for each player, Color die | Complete |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 or less (depending on number of players) | Fluxx deck | Complete |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Complete |
Influence | A game of push and pull in which players play their pyramids onto a hex grid to exert influence on stones of three different colors. | 3 | 4 | 1 per player (approx) | 5 | hex gameboard, 1 black stone, 6 green stones, 12 white stones | Complete |
Tree-Halma | Treehouse update to an older game | 2 | 4 | 1 per player + 1 | 1 | Volcano Board | complete? |
Bears, Foxes & Hares | A race to the center | 2 | 4 | 1 per player + 1 | 1 | unique board, 1 six-sided die | Complete |
Treehouse | Make your trio match the House trio before anyone else | 2 | 4 | 1 per player + 1 | 1 | one custom "Treehouse die" (included) | Complete |
Emperor's Garden | Try destroying the Fujiwara clan to assert the new Emperor's power | 2 | 4 | 1 per player + 1 | 1 | Hanafuda cards, VP markers | Complete |
Tactonix | A geological Combination Game | 2 | 4 | 1 per player + 1 | 2 | A chessboard ( a Chessboard Bandana works nicely (a volcano board for 2 or 3 players will work too. ))and a card for each color used | Complete |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | opaque screen per player, opaque bag, box, pencil, paper | Playtesting |
Sandships | 2 | 4 | 1 per player + 1 | 3 | Sandships board, Three Lightning dice | Complete | |
Ice Boule | Play a game of Boule with your Icehouse pieces and using the Centrifice-mechanic. | 1 | 10 | 1 per player + 1 | 5 | None | Playtesting |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | dice, "floor cards" of various shapes | Complete |
Influenza | An Icehouse influence game where different bacteria fight over creating the greatest infections | 3 | 4 | 1 per player + 1 | 5 | pencil, paper | complete? |
Polymer Chains | Create Big Molecules at Home | 2 | 10 | 1 per player + 1 | 5 | Poker Chips, Opaque Bag | Initial design |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | Piecepack: 1-3 sets. Some coloured dice, see rules. Aquarius. Opaque bag. | Initial design |
Leaning Towers | Build Out Build Up | 2 | 10 | 1 per player + 1 | 5 | playing surface maybe a newspaper | Complete |
... further results |
The following query conditions could not be considered due to the wikis restrictions in query size or depth: [[Trios per color::6||5||4]], [[Primary Theme::Abstract]], [[Status::Complete]].