Browse games/Five players
From IcehouseOrg
There are 156 games playable with five people.
Name | Description | Min Players | Max Players | Number of colors | Trios per color | Other Equipment | Game Mechanics | Status |
---|---|---|---|---|---|---|---|---|
Agnostica | Agnostica, a simplified version of Gnostica, involves capturing territory on an evolving board made up of Zark City cards. | 2 | 5 | 1 per player | 3 (5 for the complex game) | deck of Zark City cards, Color die | Modular board, Card game | Complete |
Alchemy ICE | Noughts and crosses with randomized "symbols" of five different types. | 2 | 6 | 5 | 5 | Chessboard, Opaque bag | Unknown | Complete |
Alheimur | An Icehouse space exploration game that uses an Aquarius deck. | 2 | 8 | 2 | 5 | Aquarius deck, 3d6 | None | Playtesting |
Amoeba | A science themed game with an ever-increasing board size. | 2 | 6 | 1 per player | 5 | 16 Poker Chips per player | Placement, None | Complete |
Aquarius Rising | Connect your elements to the higher planes | 2 | 5 | 5 | 4 | Aquarius deck (any vintage) | Placement, Hidden information | Complete |
Armada 2K | In Armada 2K, fleets of warships do battle on the open seas. | 2 | 10 | 1 per player | 5 | Chits to act as damage markers | Unknown | Complete |
Ascendancy | A turn-based game of tower building. | 2 | 5 | 1 per player | 5 | 2 dice, flat surface | Unknown | Playtesting |
Atom Smasher | A game of dexterity inspired by billiards, http://en.wikipedia.org/wiki/Carrom carrom, and marbles | 2 | 100 | 1 | 1 | One token per player, some form of relatively smooth playing surface | Dexterity, Turn-based | Complete |
Ballistic Wars | A pure strategy game of knocking down enemy walls | 3 | 6 | 4 | 5 | toothpick | Unknown | Playtesting |
Bottoms Up | not given | 4 | 6 | 6 | 5 | Bag | Unknown | Playtesting |
Builders of R'lyeh | Constructing the drowned city of Cthulhu | 1 | 5 | 1 per player + 1 | 5 | dice, "floor cards" of various shapes | Stacking, Dexterity | Complete |
Catapults | In Catapults, each player builds a castle and then tries to tear down the castles of the other players. | 1 | 10 | 1 per player | 5 | None | Unknown | Playtesting |
Centrifice | Centrifice is a hurling match, introducing a new mechanic for stackable Icehouse pieces: Centrificeing (hurling your Icehouse pieces with the help of other Icehouse pieces). | 1 | 100 | 1 | 5 | None | Unknown | Playtesting |
Chain Reaction | Fire 'particles' at 'atoms' and direct the chain reaction to let you capture pieces | 2 | 6 | 6 | 5 | Volcano board | Placement, Stacking | Playtesting |
Chaos | Collect all 10 colors | 2 | 5 | 10 | 5 | D10s | Unknown | Playtesting |
Civil-ice-ation | 3 | 6 | 7 | 5 | chessboard, playing cards, pawns, tokens, opaque bag | Unknown | Complete | |
Cliff Mining | Use your deduction skills to work out what's in the cliff | 3 | 5 | 1 per player + 1 | 2 | opaque screen per player, opaque bag, box, pencil, paper | Hidden Information, Deduction | Playtesting |
Color Wheel | Try to connect all same colored pyramids before time runs out! | 1 | 5 | 10 | 3 | Wheel board | Puzzle, Cooperative | Complete |
Coup | Take over a small country | 3 | 5 | 1 | 5 | 2 decks of cards, jokers, tokens | Unknown | Initial design |
CrackeD ICE (Polish) | Gra zręcznościowa, stąpając po lodzie należy uważać, by się nie załamał. | 2 | 5 | 1 na gracza | 5 | płyta CD, dodatkowa duża piramidka | Gra zręcznościowa, Dokładanie piramidek | Complete |
CrackeD Ice | Don't tip the ice floe! | 3 | 5 | 1 per player | 5 | an old CD; one extra large pyramid | Dexterity, Balance | Complete |
Crossroads | A game of placing pyramids and tracing paths | 3 | 5 | 5 | 1 | Paper, colored markers or crayons, string | Placement, Path Tracing | Nearly Complete |
Crystal Caverns | RPG played on a playing card dungeon map | 1 | 5 | 5 | 5 | Treehouse Dice, Counters | Board | complete? |
Crystal Formation | Create crystals formed into trees while trying to influence the development of your opponents nodes. | 2 | 6 | 1 per player | 5 or more | Chessboard | Unknown | Complete |
Crystal Habit | A game of mineralogy. Create crystal composites of different sizes and composition. | 2 | 5 | 2 to 5 | 3 to 5 | Stacking | Initial design | |
Crystal Traders | Trade crystals with people from other worlds | 3 | 6 | 4 | 5 | timer | Unknown | Playtesting |
The Crystal in my Pocket | A collaborative fiction game | 3 | 8 | 4 | 5 | Unknown | Initial design | |
Dash | Be the first to finish. | 2 | 5 | 5 | 1 | Custom board, Custom cards | Unknown | Initial design |
Dectana | Territory game like Zarcana/Gnostica, but using the Decktet | 2 | 5 | 1 per player | 3 | Two Decktets | Territory Control, Hand Management | Complete |
Der Marsigelwettkampf | A prickly pyramid game | 2 | 13 | 1 per player | 1 | 1 six-sided die | Stacking, Freeform board | Complete |
Dodger | Catch the Fugitive in an ever changing landscape. | 2 | 10 | 3 | 5 | Unknown | Initial design | |
Dog Eat Dog | An abstract game of strategy and luck for 2 or more players | 2 | 8 | 4 | 5 | six-sided dice | Unknown | complete? |
E, the Game of Martian Chinese Checkers | 2 | 6 | 1 per player | 5 | hex board | Unknown | Complete | |
Efni | Use pyramids to win Fluxx goals | 2 | 6 | 1 per player | 5 or less (depending on number of players) | Fluxx deck | Set collection, Hidden information | Complete |
The Fast and Ferocious; or, Black Ice | A racing game with multiple tracks and self-placed obstacles. | 2 | 6 | 5 | 1 | a 'Yes/No' chip, the board, obstacle, pointing finger, Black Ice pieces., Three six-sided die | Race | Initial design |
Fleet | A space fleet game | 2 | 5 | 5 | 1 - 2 | A few coins | Unknown | Playtesting |
Geodeto | Planet Earth is full of beautiful and interesting places. | 2 | 6 | 6 | 1 | Pyramideto cards | Unknown | Complete |
Geomancy | The Game of Casting and Recasting | 2 | 6 | 1 per player | 5 | chessboard | Unknown | complete? |
Give or Take | 2 | 10 | 1 | 1 per player (3 minimum) | Pyramid die | Set collection, Trading | Complete | |
Gnostica | Gnostica, an updated version of Zarcana, involves capturing territory on an evolving board made up of Tarot cards. | 2 | 6 | 1 per player | 5 | deck of Tarot cards | Modular board, Card game | Complete |
GravityPlane | A 2-8 player variant on Martian Coasters | 2 | 8 | 1 per player | 1 | Two Martian Coaster Sets | Unknown | Playtesting |
Great Game of Guessing | series of cards which need be guessed correctly | 3 | 100 | 1 per player | 5 | timer/stopwatch | Unknown | Complete |
Hailstorm | a very random betting game | 2 | 10 | 4+ | 5 | large flat surface, opaque container | Unknown | Complete |
Homeworlds | A strategy game of starships, transformation, and negotiation | 2 | 6 | 4 | 5 | Homeworld markers (optional), good/evil markers (optional) | Unknown | Complete |
Homeworlds (German) | Ein Strategiespiel um epische Weltraumschlachten | 2 | 6 | 5 | 4 | Spielkarten (für Original Homeworlds) | Unknown | Complete |
Houses of Thoth | Erecting Pyramids on Tarot cards, and vice versa | 2 | 5 | 5 | 5 | Tarot deck | Accumulation, Construction | Playtesting |
I Have Color | A color based children's word game. | 2 | 12 | 5 | 1 or 2 | An opaque bag or box | Draw, Abstract | Complete |
Ice Boule | Play a game of Boule with your Icehouse pieces and using the Centrifice-mechanic. | 1 | 10 | 1 per player + 1 | 5 | None | Unknown | Playtesting |
Ice House Bowling | A game using IceHouse pieces for bowling. | 2 | 100 | 4 | 1 | blank sheet of paper for scores, 2 six-sided dice | Unknown | Initial design |
Ice Market | A real-time trading game | 3 | 6 | 4 | 5 | poker deck, pen, paper, timer | Unknown | Complete |
Ice Palace | A game of simple mechanics but complex interactions where players compete to win “hands” and ultimately control the construction of the Ice Palace. | 3 | 6 | 1 per player + 2 | 5 | A smooth surface; an opaque bag, a marker | Placement, Pyramid draw | Complete |
Ice Pirates | 2 | 5 | 1 per player + 2 (opaque) | 5 | 1 postcard per player, a few chits or markers | Unknown | complete | |
Ice Points | A fun game where you try to get the most points by the end of the game. | 5 | 8 | 1 per player | 5 | A deck of regular playing cards. | Unknown | Initial design |
Ice Stackers | A dexterous stacking race game. | 2 | 6 | 5 | 1 per player | A single coin | Unknown | Complete |
Ice Storm | 3 | 5 | 1 per player | 5 | chessboard, optional scoring board | Unknown | Complete | |
Ice Tiddly Winks | A quick dexterity game with simultaneous play | 1 | 6 | 1 per player | 5 | Good size playing surface | Dexterity | Complete |
Ice3 | 1 | 100 | 4 | 5 | chessboard | Stacking | complete? | |
IceGolf | Icehouse Golf, using a stash tube as Club | 1 | 100 | 1+ | 1+ | Martian Coasters (optional), Treehouse tube | Dexterity | Complete |
IceTowers | Control the most valuable towers | 2 | 6 | 1 per player | 5 | playing surface | Stacking pyramids, Turnless | Complete |
IceTraders | Starships battle for Good and Evil | 2 | 6 | 4 | 5 | playing surface | Unknown | complete? |
Icebomb Arena | 4 | 5 | 4 | 5 | Chessboard | Unknown | Initial design | |
Icecaster | A two-fisted spell-casting battle for 2 or more players. | 2 | 10 | 5 | 1 per player | 1 stash pad per player | Dexterity, Turnless | Initial design |
Icehouse | Icehouse is a real time game with a freeform board, with players placing attacking and defending pieces as rapidly or as cautiously as they want. But don't go into meltdown! | 3 | 5 | 1 per player | 5 | 1 stash pad per player, optional timer | Real time, Freeform board | Complete |
Icehouse Null Game | The Game of Playing with Pyramids | 1 | 100 | 0 | 0 | none | Unknown | complete? |
Ikkozendo | Players achieve satori when they discover the secret rule that explains which koans have the elusive Buddha-nature | 2 | 100 | 5 | 1 | 2 colors of marking stones (1 of each) | Inductive logic, Turn-based | Complete |
Jewellers | Our jewelry has always been taken care of by masters from Florence, Italy, the famous Piccolo-Espresso family.. | 2 | 8 | 5 or 6 | 1 | poker cards | Unknown | Complete |
Kumbha | not given | 2 | 5 | 5 | 3 | An Envelope, an Opaque Bag, some Paper | Unknown | Playtesting |
Landing Zone | Crash land your ship to get the diamonds | 2 | 5 | 1 per player | 2 | A large-ish flat surface 4 Zendo Stones( 1 in a differnt color from the other 3 | Dexterity | Complete |
Landrush | Compete to own the land worth the greatest value. | 2 | 5 | 1 per player | 5 | 1 Piecepack set (dice, coins, tiles)and 1 bag. | Unknown | complete? |
Leaning Towers | Build Out Build Up | 2 | 10 | 1 per player + 1 | 5 | playing surface maybe a newspaper | Unknown | Complete |
Limn | A Balderdash-style bluffing game | 4 | 10 | 4 | 5 | writing paper, scissors | Unknown | Playtesting |
Looney Ludo | Navigate an ever-changing maze and collect the right pieces to win | 2 | 6 | 1 per player | 1 | 2 Six-sided dice, Treehouse die, Looney Ludo boards | Dynamic board, Stacking | Complete |
MadRobots | An rough initial design | 2 | 8 | 5 | 3 | chessboard, timer, player screen | Programmable Movement | Initial Design |
Mandala | A deceptively simple game of set collection | 2 | 5 | 5 | 5 | unique token per player | Set collection, Perfect information | Complete |
Martian 12s | Played in Casinos all over Mars | 2 | 5 | 5 | 2 | Opaque bag | Unknown | Complete |
Martian Bowling | A dexterity game with random setup | 2 | 6 | 4 | 5 | Dexterity, Random Setup | Complete | |
Martian Canals | A placement and capture game of Martian stone circles and pyramids. | 2 | 12 | 1 per player | 5 | 5 Gaming Stones per player in that player's color, 3 Fudge Dice, A 7x13 board | Placement, Capture | Complete |
Martian Coasters | The Beverage-Coaster Treehouse Board Game | 2 | 6 | 1 per player | 1 | Looney Ludo boards or Martian Coasters, Six-sided die, Treehouse die | Dynamic board, Stacking | Complete |
Martian Coasters (Polish) | Gra rozgrywająca się na podkładkach Martian Coasters | 2 | 6 | 1 na gracza | 1 | podkładki Martian Coasters | Podkładki, Rzuty kością | Complete |
Martian Colonists | A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids | 2 | 8 | 1 per player + 1 | 5 | Piecepack: 1-3 sets. Some coloured dice, see rules. Aquarius. Opaque bag. | Unknown | Initial design |
Martian Pachisi | An Icehouse version of Pachisi | 2 | 10 | 1 per player | 5 | One die (d6 recommended). | Unknown | complete |
Martian Quilting | Assembling pyramidal pieces | 2 | 6 | 1 per player | 5 | 4x4 board, "needle" token | Unknown | complete? |
Martian Race | Be the first to have your family go up in the rocket and down in history! | 2 | 5 | 1 per player | 5 | chessboard | Unknown | Complete |
Martian Risk | Martian armies invade Earth | 3 | 6 | 1 per player | 5 | any large map, 25 tokens, D4s | Unknown | Complete |
Martian Shuffleboard | A game of dexterous strategy for 2 to 10 players. | 2 | 10 | 1 per player | 1 | A table or large game board off of which pieces can slide | Dexterity, Turn-based | Playtesting |
Missile Command | Use your Missile Batteries offensively to uncover and eliminate enemy Presidents while at the same time defending your own President from attack. | 2 | 10 | 10 | 4 per player | Several tokens small enough to fit entirely inside a small pyramid | Unknown | Complete |
Moon Shot | A game of dexterous strategy for any number of players. | 1 | 100 | 1 | 1 | A smooth surface; one Treehouse tube (or one tube per player for the turnless variation) | Dexterity, Miniatures | Complete |
Munabo | A real-time game played on a napkin | 2 | 10 | 1 per player | 5 | Napkina timer | Unknown | Complete |
Nimbus | A multiplayer combinatorial game with an icy association to the game Nim. | 2 | 10 | 5 | 3 | Chessboard | Placement, Capture | Playtesting |
Nimitz | A multiplayer combinatorial game with a very loose association to the game Nim. | 2 | 6 | 5 | 1 | 1 Martian Coaster or 1 Volcano Board | Placement, Stacking | Initial design |
Nomice | An Icehouse/Nomic hybrid game. | 2 | 10 | At least 1 per player. The more, the better for a dynamic game | At least 1 per player, or as established by players | As decided per game | Unknown | complete? |
Nomids | A fast and very easy game with a simple goal: get rid of all your pyramids first. First player with no 'mids wins! | 2 | 10 | 10 | 1 | Lightning die | Unknown | Complete |
Nothing Beats a Large | A simple and quick single Treehouse set game with goals | 2 | 5 | 5 | 1 | Twin Win deck | Rock-Paper-Scissors, Hidden information | Complete |
Oi! That's My Phish! | A tile collection game inspired by Hey! That's My Fish. | 2 | 9 | 1 per player | 1 | 1 Piecepack set per three players. All the plastic cards in your wallet. | Pyramid sliding, Tile collecting | Initial design |
Pantopia | Pantopia is a game of territorial struggle, shifting fortune, and elemental magic. | 2 | 5 | 1 per player | 5 | two Aquarius decks | Unknown | complete? |
Pass The Pyramids | A "Dicehouse" game for 3 to 5 players. | 3 | 5 | 1 per player | 1 | 18 to 30 tokens | Unknown | Complete |
Penguin Marathon | An epic race on the slippery Martian slopes | 2 | 5 | 1 per player | 1 | Martian Coasters | Unknown | Playtesting |
Petri Dish | Bacteria fight for dominion inside a Petri Dish | 2 | 10 | 1 per player | 3 | Wheel board, Three Lightning dice, Extra token | Unknown | Complete |
Plutonian Poker | Poker (sort-of) but with more stacking and pyramids. Played with 2 or more people. | 2 | 6 | 5 | 1 per player + 1 | Stacking | Complete | |
Polymer Chains | Create Big Molecules at Home | 2 | 10 | 1 per player + 1 | 5 | Poker Chips, Opaque Bag | Unknown | Initial design |
Powerhouse | Collect exactly five pyramids in one size but five different colors. | 2 | 5 | 5 | 3 | Drawstring bag, Any three dice | Semi-random draw | Complete |
Precary-Ice | A dexterity game like Jenga | 2 | 5 | 4 | 5 | D6 | Dexterity | Complete |
PyLiPo | 3 | 5 | 3 to 4 | 2 | Chessboard, several gaming stones or tokens of at least five different colors or styles, Scrabble tiles, one six-sided die. Optional: a dictionary, a timer, some printed material. | Movement, Creative Writing | complete? | |
Pyramid Punch | A quick game of pyramid combat. | 2 | 5 | 1 per player | 1 | gaming stones, modular 2x2 tiles, Six-sided dice | None | complete? |
Pyramid Shambo | Tournament-style Rock Paper Scissors (aka Roshambo), with pyramids used as scoring chips. | 2 | 10 | 1 per player | 1 | none | Unknown | Complete |
Quintazone | An Icehouse/Aquarius hybrid | 2 | 5 | 1 per player | 2+ (more needed for fewer players) | Aquarius deck | Tile-laying, Placement | Complete |
Quintazone-Chaser | Further play to follow on a game of Quintazone | 2 | 5 | 1 per player | 5 (fewer with more players) | Aquarius deck (newer version is better), unique token for each player, Color die | Race, Capture | Complete |
Race to the Top | A combo game. | 3 | 10 | 5 | 5 | Game board, traditional deck of cards, Would You Rather cards, 1 small icehouse piece. | Unknown | Initial design |
Rat Patrol | A precursor to the game Turtler | 2 | 6 | 5 | 1 | 80 specialized cards, chessboard, D8 | Unknown | Initial design |
Ricochet Pyramids | Simultaneous real-time searching for the shortest solution to move a robot to a goal. | 2 | 8 | 3 | 5 | 8x8 chessboard; timer | Movement, Puzzle | Complete |
Robot Battle Arena | Robot battles. In an arena. OF DEATH. | 2 | 5 | 5 | 1 | Two Six-sided dice | Direct conflict, Stacking | Complete |
Scrambled Volcano | variation of Volcano published by Looney Labs | 2 | 5 | 5 | 5 | Volcano caps, Volcano board, opaque bag | Unknown | Complete |
Shield Bashers | In Shield Bashers, spaceships battle through interaction of hidden shields. | 2 | 6 | 1 per player + 3 | 5 | chessboard or http://www.ee0r.com/tri-chess/ Tri-Chess set | Unknown | Initial design |
Simple Life or Death | 2 | 10 | 1 per player | 5 | Large grid (>16x16), 1 deck of cards for every 2 players, set of polyhedral dice (d4, d6, d8, d10, d12, d20) | Unknown | complete? | |
Skurðir | An Icehouse Transportation Game | 2 | 5 | 5 | 3 | None | Unknown | Complete |
Sky Rise | A game of hidden agendas and tower construction | 2 | 5 | 5 | 3 | A deck of playing cards, Twin Win cards, Turn token, Paper, pencil | Tower building, Hidden information, Shared pieces | Complete |
Skyscrapers | A free-form action and dexterity game for lively party fun. | 2 | 12 | 1+ | 1+ | None | Dexterity, Stacking | Initial design |
Snowball Fight! | A war game where you try to capture all the pieces. | 2 | 8 | 5 | 3 | Placement, Capture | Initial design | |
Spectra | A game of color theory | 2 | 6 | 8 | 5 | A cloth bag | Unknown | complete? |
Spellcycles | Cast complex spells on other players and gain prestige. | 2 | 5 | 6 | 3 | chessboard, index cards, pencils, playing cards, six-sided die, counters, chess pieces or checkers | Unknown | Complete |
Spicklehead | A game of self-inflicted bodily harm...with Icehouse pieces | 1 | 100 | any | 5 | Beer | Unknown | complete? |
Sprawl | Competitive city building | 3 | 8 | 1 per player | 5 | Chessboard | Unknown | Complete |
Stack Control | Capture and eliminate enemy pyramids so that you control the most stacks. | 2 | 5 | 5 | 5 | Chess Board | Unknown | Complete |
Stack Control (Polish) | Gra strategiczna, gracze budują wieże z unikalnych elementów. | 2 | 5 | 5 | 5 | szachownica | Przemieszczanie stosów, Eliminacja elementów przeciwnika | Complete |
Stacktors! | A role-playing game system using pyramids. | 2 | 100 | 12 | 10 | battlemat, prepared or freeform adventure plans; pen, paper. | Tactics, Comparison | Playtesting |
Supercalifragilisticano | Square Volcano beyond "Mega" | 1 | 5 | 10 | 5 | Volcano caps, 7x7 board (optional) | Eruption | Complete |
Switch House! | A game of stealing and chance. | 3 | 10 | 5 | 1 per player | One board per player, two special six sided dice (perhaps IceDice?). | Unknown | Initial design |
T-Minus | It's Not Rocket Science. | 2 | 6 | 1 per player | 3 | 12 to 18 risk tokens (e.g. pennies), game board, three six-sided dice | Unknown | Playtesting |
TMAG: The Martian Assassination Game | Be the first victim to reach all of the bases | 3 | 9 | 1 per player | 4 | piecepack | Unknown | complete? |
Take It Or Leave It | A "Press Your Luck" style Treehouse game | 2 | 6 | 5 | 1 | opaque bag, dealer chip, pencil, paper | Unknown | complete? |
The Unnamed Archaeologist | A game of digging up bones | 2 | 5 | 6 | 5 | Opaque cloth bag, Color die, Pyramid die | Unknown | Complete |
Thin Ice | Grow your fragile ice crystal until it shatters | 2 | 10 | 1 per player | 5 | stable or shaky playing surface | Unknown | Complete |
Ticket to Mars | Mashup of Icehouse with Ticket to Ride | 2 | 5 | 9 | 5 | The game Ticket to Ride (or Ticket to Ride: Europe) | Unknown | Initial design |
Topple | Be the last with pieces still standing | 3 | 5 | 5 | 2 | 1 six-sided die | Elimination | Initial design |
Torpedo | Each piece is a naval ship, all placed on the field of play in a mad rush. Then the small ships shoot torpedoes, then the medium ones, and then the large ones. The player with the most pips of ships left at the end is the winner. | 2 | 5 | 1 per player | 5 | A straightedge (preferably a laser pointer) | Unknown | Complete |
Treehouse Snakes and Ladders | Snakes & Ladders with pyramids, real decisions, and lots of player interaction. | 2 | 5 | 5 | 1 | A SnakesLadders game board; two dice, d6 or d8 | Stacking, Roll and move | Playtesting |
Tri-Prism Face Off | Opponents race to finish line | 2 | 5 | 1 per player | 1 | 1 die, 22in. x 28in. board | Unknown | Playtesting |
Triforce | In Triforce, players combat for control over a portion of a triangular playing field. | 3 | 6 | 1 per player + 3 | 5 | pawns, d20, d12s | Unknown | Initial design |
Turning Points | Pyramids spin like interconnected gears as each new piece is added | 1 | 6 | 4 | 1 | Reactions | Complete | |
U.S. President | Will you be the next US President? | 2 | 6 | 1 per player | 4 | Modified map, State cards | Unknown | Complete |
UberMartian Coasters | variation of Martian Coasters published by Looney Labs | 2 | 10 | 1 per player | 1 | Martian Coasters, D6, D12 | Unknown | Complete |
Undercut | In Undercut, players try to bid low to get pieces with the lowest value. | 3 | 5 | 5 | 5 | 1 marker per player, 1 or 3 bags to draw pieces from, pen, paper | Unknown | Complete |
Unocitta | A Zark City variant using a deck of Uno™ cards | 2 | 5 | 5 | 3 | Uno deck | Unknown | Complete |
Vankor Gang Wars | A game of revolution and city takeover, for many players | 4 | 8 | 1 per player | 2 | Board, 3d6 | Destruction | complete? |
Venusian Bowling | Roll a D20 at pyramids to knock them down | 2 | 6 | 1 | 5 | D20, Mousepad | Unknown | Complete |
Verticality | Build the tallest tower! | 1 | 5 | 10 | 3 | Pyramid die, Zark City Cards | Tower building, Dexterity | Complete |
Virus Fight | A game of combat between two ever changing computer programs | 2 | 5 | 5 | 1 per player | 5x5 or 6x6 Board, optional play-aids, hollow pawns/volcano caps/TH set of different type (as long as all the others are equal). | Unknown | Complete |
Virus Fight (Spanish) | Un juego de combate entre virus informáticos | 2 | 5 | 5 | 1 por jugador | Tablero de 5x5 o 6x6. Ficheros de ayuda opcionales y peones huecos/pirámides pequeñas de otros colores no usados/Volcano Caps. | Unknown | Complete |
Wormholes | A mind-warping space battle for 2 or more players. | 2 | 10 | 1 per player | 1 | One Martian Coaster per player; one six-sided die | Dice, Move & Fire | complete? |
Yshuis | An abstract strategy game for two or more players (inspired by the game Y.) | 2 | 6 | 5 | 1 | 1 "Official" Y board. | Placement, Movement | Initial design |
Zark City | A 3HOUSE reduction of Zarcana, using playing cards | 2 | 5 | 1 per player | 3 | playing cards or Zark City cards | Modular board, Hand & stash management | Complete |
Zark City (Polish) | Gra strategiczna, gracze zajmują terytorium zbudowane z kart. | 2 | 5 | 1 na gracza | 3 | talia 52 kart do gry | Tworzenie planszy, Dokładanie piramidek | Complete |
Zendo | Players achieve satori when they discover the secret rule that explains which koans have the elusive Buddha-nature | 3 | 7 | 4 | 5 | marking stones (~20 in each of 3 colors) | Unknown | Complete |
Zendo-Tao | Zendo masters take small steps along the path to discover the one true secret rule. | 2 | 100 | 5 | 5 | Wikipedia:wiki, wiki | Unknown | complete? |
Ziggurat Demolition Throwdown | A game of angry magic for pyramids and the Decktet | 2 | 5 | 2 | 2 | http://www.decktet.com Decktet | Hand-management, Turn-based | Playtesting |
Zoink! | A game of chance by stealing and regaining pieces. | 2 | 6 | 1 per player | 5 | zoink playing cards, Zoink! playing cards, six-sided die | Strategic collection | Initial design |