Tower Defense
Tower Defense | ||
---|---|---|
Josh Cole | ||
Defend your headquarters | ||
Players: | 2 | |
Length: | Fast | |
Complexity: | Low | |
Trios per color: | 1 | |
Number of colors: | 5 | |
- - - - - - Other equipment - - - - - - | ||
coin | ||
Setup time: | 10 to 30 seconds | |
Playing time: | 2 Min - 10 Min | |
Strategy depth: | Low | |
Random chance: | Low | |
Game mechanics: | Treehouse | |
Theme: | Tower Defense | |
Status: Not Specified (v1.0), Year released: 2009 | ||
Created Sep. 6, 2009 |
Tower Defense is a quick 3 minute game for 2 players.
Contents[edit | edit source]
- 1 Treehouse stash
- 1 coin, preferably a penny
- Treehouse Box
- 2 players
How to play[edit | edit source]
Setup[edit | edit source]
Define boundaries on the table. To start, both players get 2 colors and a white piece. The color pyramids are the walls, and the white is your headquarters. Place the box on the side of the table so that each player gets roughly the same amount of space. Place your walls on your side to guard your headquarters. You are now ready.
Play[edit | edit source]
On your turn flick the penny inside your boundaries to the other side. If it hits a wall that wall is damaged. Depending on the size of the wall, each size has a strength. the small 1, the medium 2, and the large 3. To indicate a wall is damaged, place it on its side so it is facing the other player. If it is damaged again and not broken, place it so it is facing left. If a wall is damaged to the number of strength it has,it is broken and remove it. If more than one wall is hit,the first one is damaged. Replace your walls to the way they were.
If you wish to reposition your walls during your turn instead of shooting, reposition your walls so that the damage on your walls stays the same. This costs your turn.
Winning[edit | edit source]
If you hit the headquarters of the other player, you win!