Icehouse Plant Game: Difference between revisions

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Revision as of 22:29, 20 August 2019

Icehouse Plant
Designed by Ross Andrews
Grow your pieces toward the sun
:Players Players: 3 - 4
:Time Length: unknown
:Complexity Complexity: unknown
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes:
Five-color sets:
- - - - - - Other equipment - - - - - -
string, pennies
Setup time: 1 minute
Playing time:
Strategy depth: unknown
Random chance: None
Game mechanics:
Theme: Plants
BGG Link:
Status: Playtesting (v1.0), Year released: 2004

The Icehouse Plant Game was designed by Ross Andrews.

External Links

Entered in the Icehouse Game Design Competition, Autumn 2004
Winner: Undercut 2nd (tie): E, the Game of Martian Chinese Checkers and Ice Palace
4th: the Icehouse Plant Game 5th: King o' the Castle 6th: Spellcycles