Ice3: Difference between revisions

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description = |
description = |
min_players = 1|
min_players = 1|
max_players = |
max_players = 100|
sets = |
sets = |
stashes = 4 |
stashes = 4 |
other_equip = chessboard |
other_equip = Chessboard |
setup_time = 4 minutes |
setup_time = 4 minutes |
min_playing_time = |
min_playing_time = |
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random_chance = Low |
random_chance = Low |
theme = |
theme = |
mechanic1 = Stacking |
game_mechanics = Stacking |
BGG_Link = [https://boardgamegeek.com/boardgame/72176/ice-3 Ice 3]|
mechanic2 = |
release_year=2001|
release_year=2001|
footnotes=This is a SLICK game from 2001}}
footnotes=This is a [[SLICK]] game from 2001}}


Ice3 (Note, this game is also written as IceCubed, but that name has been taken by another game).<br>
'''Ice3''' is an Icehouse game for any number of people by [[Paul Blake]] (Note, this game is also written as '''IceCubed''', but that name has been taken by another game).

An Icehouse game for any number of people by Paul Blake<br>
No. of Players: 1 - 1000 (Possibly more, it just gets hard to keep track of whose turn it is) <br>
No. of Players: 1 - 1000 (Possibly more, it just gets hard to keep track of whose turn it is)

Extra Equipment needed:
== Extra Equipment ==


A chessboard and a stacking Icehouse set (i.e., four stashes).
A chessboard and a stacking Icehouse set (i.e., four stashes).

Setup:
== Setup ==


Dump the Icehouse pieces out and arrange them as randomly on a chessboard as you can (All standing, 1 per space). Leave the center four spaces empty.
Dump the Icehouse pieces out and arrange them as randomly on a chessboard as you can (All standing, 1 per space). Leave the center four spaces empty.

Gameplay:
== Gameplay ==


During your turn, you may move all pieces of either a color or a size any number of spaces in any one direction. However, they all move the same number of spaces in the same direction. For instance, I could choose to move all red pieces 2 spaces right, or all small pieces 3 spaces diagonally up and to the left. This will involve stacking pieces.
During your turn, you may move all pieces of either a color or a size any number of spaces in any one direction. However, they all move the same number of spaces in the same direction. For instance, I could choose to move all red pieces 2 spaces right, or all small pieces 3 spaces diagonally up and to the left. This will involve stacking pieces.


When two pieces are stacked, they form an impenatrable wall. No other pieces may move through that space until the top piece is moved off. Ignore any pieces which are blocked when moving the rest of their set (color or size). Also, the bottom piece is pinned, and is ignored if it's set is moved while there is another piece on top of it. Only pinned or blocked pieces stop moving. The rest of the color/size set keeps going not.
When two pieces are stacked, they form an impenetrable wall. No other pieces may move through that space until the top piece is moved off. Ignore any pieces which are blocked when moving the rest of their set (color or size). Also, the bottom piece is pinned, and is ignored if it's set is moved while there is another piece on top of it. Only pinned or blocked pieces stop moving. The rest of the color/size set keeps going not.


The object is to get all of one color in any corner, like so: (L = Large, M = Medium, S = Small, X = anything, O = Empty Space)
The object is to get all of one color in any corner, like so: (L = Large, M = Medium, S = Small, X = anything, O = Empty Space)


L L L M X X X X<br>
<span style="font-family: monospace;">L L L M X X X X</span>

L M M S X X X X<br>
L M S S X X X X<br>
<span style="font-family: monospace;">L M M S X X X X</span>

M S S O X X X X<br>
X X X X X X X X<br>
<span style="font-family: monospace;">L M S S X X X X</span>

X X X X X X X X<br>
X X X X X X X X<br>
<span style="font-family: monospace;">M S S O X X X X</span>

X X X X X X X X<br>
<span style="font-family: monospace;">X X X X X X X X</span>

<span style="font-family: monospace;">X X X X X X X X</span>

<span style="font-family: monospace;">X X X X X X X X</span>

<span style="font-family: monospace;">X X X X X X X X</span>

== Note ==

During your turn, you will be moving up to 15 pieces. My advice is place moved pieces on their sides after they have been moved, and stand them back up at the beginning of your turn. You may want to start off with fewer pieces just to get used to keeping track.


Note: During your turn, you will be moving up to 15 pieces. My advice is place moved pieces on their sides after they have been moved, and stand them back up at the beginning of your turn. You may want to start off with fewer pieces just to get used to keeping track.
[[Category:Solitaire]]
[[Category:Solitaire]]
[[Category:2-player]]
[[Category:2-player]]

Latest revision as of 13:55, 3 May 2024

Ice3
Designed by Paul Blake
:Players Players: 1 - 100
:Time Length: unknown
:Complexity Complexity: Easy
Trios per color: 5
Number of colors: 4
Pyramid trios:
Monochr. stashes: 4
Five-color sets:
- - - - - - Other equipment - - - - - -
Chessboard
Setup time: 4 minutes
Playing time:
Strategy depth: Medium
Random chance: Low
Game mechanics: Stacking
Theme: The wikipage input value is empty (e.g. <code>SomeProperty::, [[]]</code>) and therefore it cannot be used as a name or as part of a query condition.
BGG Link: Ice 3
Status: Not Specified (v1.0), Year released: 2001
This is a SLICK game from 2001


Ice3 is an Icehouse game for any number of people by Paul Blake (Note, this game is also written as IceCubed, but that name has been taken by another game).

No. of Players: 1 - 1000 (Possibly more, it just gets hard to keep track of whose turn it is)

Extra Equipment[edit | edit source]

A chessboard and a stacking Icehouse set (i.e., four stashes).

Setup[edit | edit source]

Dump the Icehouse pieces out and arrange them as randomly on a chessboard as you can (All standing, 1 per space). Leave the center four spaces empty.

Gameplay[edit | edit source]

During your turn, you may move all pieces of either a color or a size any number of spaces in any one direction. However, they all move the same number of spaces in the same direction. For instance, I could choose to move all red pieces 2 spaces right, or all small pieces 3 spaces diagonally up and to the left. This will involve stacking pieces.

When two pieces are stacked, they form an impenetrable wall. No other pieces may move through that space until the top piece is moved off. Ignore any pieces which are blocked when moving the rest of their set (color or size). Also, the bottom piece is pinned, and is ignored if it's set is moved while there is another piece on top of it. Only pinned or blocked pieces stop moving. The rest of the color/size set keeps going not.

The object is to get all of one color in any corner, like so: (L = Large, M = Medium, S = Small, X = anything, O = Empty Space)

L L L M X X X X

L M M S X X X X

L M S S X X X X

M S S O X X X X

X X X X X X X X

X X X X X X X X

X X X X X X X X

X X X X X X X X

Note[edit | edit source]

During your turn, you will be moving up to 15 pieces. My advice is place moved pieces on their sides after they have been moved, and stand them back up at the beginning of your turn. You may want to start off with fewer pieces just to get used to keeping track.