Games in Design Stage Initial Design

From Looney Pyramid Games Wiki
Revision as of 00:59, 19 April 2024 by Dazeysan (talk | contribs) (Replacing table formatting with a template to be able to control the links in the cells.)


There are 82 games in the Initial Design stage.


Name Description Min Players Max Players Status Year Released
Breakthrough Capture pieces as you move your pyramids across the board. 2 Initial design 2001
Rat Patrol A precursor to the game Turtler 2 6 Initial design 2001
Triangulation A war-game with programmed movement 2 4 Initial design 2001
Martian Greenhouse Solitaire game of breeding different species 1 Initial design 2002
Icebomb Arena 4 5 Initial design 2004
Coup Take over a small country 3 5 Initial design 2005
Deception In Deception, players try to get their secret pyramid to the other end of the board while avoiding capture. 2 Initial design 2005
Ice Arena Ice Arena is a tactical arena combat game. 2 4 Initial design 2005
Ice Ice Baby An abstract Icehouce set collecting and auction game 2 4 Initial design 2005
IceDuel A miniatures-oriented, arena duel game with an unusual character creation format. 2 4 Initial design 2005
IceHanoi A solo game of trying to turn nests into trees 1 Initial design 2005
Iceberg Guess correctly and be rewarded 2 Initial design 2005
King of the Sinking Iceberg Jump and capture small caps on a shrinking board 2 Initial design 2005
Robot House Robot House is a tactical arena game inspired by Meatbot Massacre. 2 4 Initial design 2005
Take That! A short three in a row game where your opponent chooses the piece you have to play 2 Initial design 2005
Ticket to Mars Mashup of Icehouse with Ticket to Ride 2 5 Initial design 2005
Triforce In Triforce, players combat for control over a portion of a triangular playing field. 3 6 Initial design 2005
Triluminary In Triluminary, players battle for influence over the Grey Council. 2 Initial design 2005
Olympus Mons A chess-like game where captured pieces are worth their pip-value 2 Initial design 2006
ThreeStone Try to build stacks that match your secret goal stacks. 2 Initial design 2006
Titanice Be the first to steer your transatlantic liner into an iceberg! 2 4 Initial design 2006
Force Field Factions An abstract strategy game loosely inspired by Homeworlds and RAMBots 2 Initial design 2007
HamstersOnIce You're in a hamster ball in a huge ice arena 2 4 Initial design 2007
Ice Derby Ice Derby is a tactical Destruction derby game. 2 4 Initial design 2007
Ice Soccer Pyramid Soccer that works like Subbuteo 2 4 Initial design 2007
Icecaster A two-fisted spell-casting battle for 2 or more players. 2 10 Initial design 2007
Martian Colonists A resource gathering race, vaguely inspired by Settlers of Catan and a set of dice that match the colours of Icehouse pyramids 2 8 Initial design 2007
Martian Trickery A trick-taking game where you earn pyramids by winning tricks 3 4 Initial design 2007
Penguin Football 2 4 Initial design 2007
Pentachrome Form chains by color or size to earn points 2 Initial design 2007
Pumpkin A "first one out of the maze" Halloween game 2 4 Initial design 2007
Rummy Towers Rummy towers is a rummy game using pyramids instead of tiles or cards. 2 4 Initial design 2007
Shield Bashers In Shield Bashers, spaceships battle through interaction of hidden shields. 2 6 Initial design 2007
The Sniper Survive an abduction by outwitting The Sniper 4 Initial design 2007
The Crystal in my Pocket A collaborative fiction game 3 8 Initial design 2007
CoverFire A war-game with programmed movement 2 Initial design 2008
DogFight A war-game with programmed movement 2 Initial design 2008
Martian Pachinko A Martian pachinko game for two 2 Initial design 2008
Martian Push 2House Game being translated into Treehouse 2 Initial design 2008
Node Wars The metagame of playing the three (or four) games of the Node Wars trilogy, simultaneously or in sequence. 2 3 or more Initial design 2008
TrackAngel Deduce the location of your opponent's secret submarine on a chessboard 2 Initial design 2008
TubeTanks A war-game with programmed movement 2 Initial design 2008
Accelerator Scientists compete to get the most particles out of an accelerator 2 4 Initial design 2009
Behind Enemy Lines Multiplayer war based game 2 4 Initial design 2009
Candy Capture Earn the most points once all candy pieces are captured 2 Initial design 2009
Capture the Flag 2 or 3 players try to capture an opponent's flag in an ever-shrinking space. 2 3 Initial design 2009
Dash Be the first to finish. 2 5 Initial design 2009
Dodger Catch the Fugitive in an ever changing landscape. 2 10 Initial design 2009
The Fast and Ferocious; or, Black Ice A racing game with multiple tracks and self-placed obstacles. 2 6 Initial design 2009
Game of Princes The two sons of the king play a racing game to one another’s carpets with help of their servitors 2 Initial design 2009
Hexachess Chess for 2 to 3 players on a hexagonal board. 2 3 Initial design 2009
Ice Caps 2 Initial design 2009
Ice House Bowling A game using IceHouse pieces for bowling. 2 100 Initial design 2009
Ice Points An entirely luck driven card battle over a bank of pyramid points. 5 8 Initial design 2009
Ice Race Race opponents on a track using traditional and Treehouse dice. 2 4 Initial design 2009
Icehouse Baseball A baseball simulation. 2 Initial design 2009
Isoku Like Sudoku, but with pyramids. 1 4 Initial design 2009
Oshugo A somewhat quick penny-flipping game 2 Initial design 2009
Outgrow Each player represents a fungal colony, trying to outgrow the other colonies in the limited space available. 2 Initial design 2009
Polymer Chains Create Big Molecules at Home 2 10 Initial design 2009
Race to the Top A combination of several non-pyramid games. 3 10 Initial design 2009
Switch House! A game of stealing and chance. 3 10 Initial design 2009
Topple Be the last with pieces still standing 3 5 Initial design 2009
Tree House Rush Around to the finish. 2 4 Initial design 2009
Zoink! A game of chance by stealing and regaining pieces. 2 6 Initial design 2009
Circuit Connection A connection game of position where you score points for groups on a board I made 2 Initial design 2010
Elementalist Use the elements at your disposal and wage epic war against an opponent! 2 Initial design 2010
Nimitz A multiplayer combinatorial game with a very loose association to the game Nim. 2 6 Initial design 2010
Snowball Fight! A war game where you try to capture all the pieces. 2 8 Initial design 2010
Spectrum A "currency" exchange game 2 4 Initial design 2010
Yshuis An abstract strategy game for two or more players (inspired by the game Y.) 2 6 Initial design 2010
Cryosquare Dynamic two-player, two-stash connection game played on a chessboard. 2 Initial design 2011
Ice Miners A 2-player game of underground survival inspired by Settlers of Catan. 2 Initial design 2011
Oi! That's My Phish! A tile collection game inspired by Hey! That's My Fish. 2 9 Initial design 2011
Pushing Race A race where you’ll need the roll of an Icehouse die to win, but the same roll could force you to help an opponent 2 4 Initial design 2011
Skyscrapers A free-form action and dexterity game for lively party fun. 2 12 Initial design 2011
Bridge A strategy game where you try to connect opposing edges of an 8x8 board. 2 Initial design 2012
Crystal Habit A game of mineralogy. Create crystal composites of different sizes and composition. 2 5 Initial design 2012
Leech Capture your opponents' pieces and their score 2 4 Initial design 2012
Vertigo A solitaire version of Volcano or Mega-Volcano where the goal is to build single color towers 1 Initial design 2012
Wardrobes 2 Initial design 2012
Depict Can you get your friends to guess the secret word using only pyramids? 2 10 Initial design 2021